News - Destiny 2 Update – 2/27/2018 - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Destiny 2 Update – 2/27/2018 (/thread-84391.html) |
News - Destiny 2 Update – 2/27/2018 - xSicKxBot - 03-06-2018 Destiny 2 Update – 2/27/2018 <div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2018/02/destiny-2-update-2-27-2018.jpg" width="1920" height="590" title="" alt="" /></div><div><div><img src="https://www.bungie.net/pubassets/101553/Update_Patch_Header.jpg" class="ff-og-image-inserted" /></div> <p>Destiny Update 1.1.3 – The one about Nightfall Strike Scoring.</p> <h3>Nightfall Strike Scoring</h3> <div> <ul> <li>Both normal and Prestige Nightfall now have scoring</li> <li> <ul> <li>Enemy kills and orb generation will accrue points</li> <li>Highest set scores will display on each Nightfall’s respective emblem</li> <li>Scores above a target value will enable the Nightfall Aura and a fireteam Vanguard Token bonus</li> <li>Total team score will be displayed at the end of the Nightfall in the PGCR</li> </ul> </li> </ul> </div> <h3>Nightfall Challenge Cards</h3> <div> <ul> <li>The Prestige Nightfall challenge card allows players to select modifiers for the Prestige Nightfall that affect gameplay and score multipliers</li> <li> <ul> <li>Players can select active Elemental modifiers to boost outgoing and incoming damage</li> <li>Players can opt into using a power handicap that will lower their character power level in the Prestige Nightfall but raise the score multiplier</li> <li>Extinguish is always on when applying the Nightfall Challenge Card. If the full fireteam wipes in a respawning restricted area, the fireteam will be returned to orbit</li> </ul> </li> <li>Cards cannot be modified once the activity has been launched</li> <li>These cards will drop for DLC owners in the normal or Prestige Nightfall</li> <li>The fireteam leader’s card is applied to the entire fireteam when launching the Prestige Nightfall</li> </ul> </div> <h3>Emblem Variants</h3> <div> <ul> <li>Crucible Emblems</li> <li> <ul> <li>Victorious Veteran tracks your lifetime Crucible kills and how many of each class you’ve defeated</li> <li>Victorious Veteran has six variants: the first three variants are class specific, the last three are unlocked after defeating 1000 of that class in PVP</li> <li>This emblem can be purchased from Shaxx after opening 10 faction packages</li> </ul> </li> <li>Destination Emblems</li> <li> <ul> <li>Lost Sector Emblems have been changed into Destination Emblems that track Lost Sectors Found, Region Chests Opened, and Ghost Scans Discovered</li> <li> <ul> <li>Note: Mercury only tracks Lost Sectors and Region Chests</li> </ul> </li> <li>Each Destination Emblem has four variants in addition to the default emblem</li> <li>Each variant has a chance to drop from chests in the destination</li> <li>For players who did not have the respective Lost Sector emblems, they may purchase the new destination emblems from the respective vendors after opening 10 faction packages</li> </ul> </li> <li>Nightfall Emblems</li> <li> <ul> <li>New Nightfall Emblems exist for each individual Nightfall strike and track your high score in that strike</li> <li>Each Nightfall Emblem has 3 variants in addition to the default emblem, these variants have a chance to drop when you hit a certain score tier and complete the Nightfall</li> </ul> </li> </ul> <h3>Auras</h3> <ul> <li>Raid Emblem “Glory To The Emperor” tracks total Leviathan clears on Prestige difficulty and unlocks the orange Prestige Raid Aura if you’ve completed a Prestige difficulty raid activity in the last 14 days</li> <li>Trials Emblem “You Are Worthy” tracks number of flawless tickets and unlocks the blue Trials Aura if you’ve gone flawless in the last 14 days</li> <li>Nightfall Emblems awarded from completing each Nightfall strike track your high score in the respective Nightfall and unlock an aura if your high score in that strike is higher than a global target score</li> </ul> </div> <h3>General</h3> <div> <ul> <li>Opt-in Text Chat for PC is now available in Social Spaces and Public Areas</li> <li>Fireteam members now appear on Destination Map</li> <li>Damage Reduction granted by Armor Masterworks while a Super ability is active has been increased from 3% to 5% per armor piece</li> <li>Fixed an issue where Ammo Masterworks could decrease the maximum ammo capacity of a weapon</li> <li>Fixed an issue where some players would have irretrievable items within the Postmaster</li> <li>The Eater of Worlds Raid Lair will now grant Faction Tokens during Faction Rallies events</li> <li>The Seeker of Brilliance and Seeker of Opulence perks on the Contender Ghost Shell may now trigger during the Crossing encounter of the Eater of Worlds Raid Lair</li> <li>Fixed an issue in Trials of the Nine where players could receive erroneous losses if the opposing team left before match start</li> <li>Fixed an issue where players could encounter BAT errors when joining a Mercury Adventure</li> <li>Fixed an issue where players were placed facing the wrong direction after dunking an item during public events</li> <li>Fixed an issue where the Phoenix Dive Warlock Ability could be used to get out of the intended playspace</li> <li>Helm of Saint-14 no longer affects allies when guarding with the Sentinel Shield Super</li> <li>The Insurmountable Skullfort Titan Exotic now properly has three stat points</li> <li>Projectiles from the Colony Exotic Grenade Launcher properly track enemies on PC when frame rate is set higher than 30 FPS</li> </ul> </div> </div> |