News - Get a job: Toys for Bob is hiring an Unreal Software Engineer - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Get a job: Toys for Bob is hiring an Unreal Software Engineer (/thread-83721.html) |
News - Get a job: Toys for Bob is hiring an Unreal Software Engineer - xSicKxBot - 11-09-2017 Get a job: Toys for Bob is hiring an Unreal Software Engineer <div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2017/11/get-a-job-toys-for-bob-is-hiring-an-unreal-software-engineer.jpg" width="200" height="200" title="" alt="" /></div><div><p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!</p> <p>Here is just one of the <a href="http://www.gamasutra.com/jobs/">many, many positions</a> being advertised right now.</p> <p><strong>Location: Novato, California</strong></p> <p>Toys for Bob is looking for a qualified Generalist Software Engineer with Unreal Engine 4 experience to join our team in creating the next generation in our history of award-winning, best-selling games.</p> <p>This individual will be responsible for providing guidance to other engineers and to content creators on best practices working with the Unreal Engine. This role requires a strong focus on communication and collaboration with others. As time progresses, you can expect your role to evolve from being support oriented into being more feature development oriented.</p> <p><strong>Your responsibilities will include:</strong></p> <ul> <li>Implementation of software in C++ and other languages.</li> <li>User support for the Unreal tool suite.</li> <li>Architect and design software systems through collaboration with engineers, designers and artists.</li> <li>Participate in design and code reviews.</li> <li>Support and educate other engineers on available Unreal features.</li> <li>Follow and enforce group standards and best practices.</li> <li>Continually expand knowledge of new game technologies and systems.</li> </ul> <p><strong>Essential experience to be considered for this role</strong></p> <ul> <li>Developed and shipped at least one Unreal Engine based game from start to finish.</li> <li>Minimum 2 years’ experience working with Unreal Engine 4</li> </ul> <p><strong>Additional skills & experience we’re looking for</strong></p> <ul> <li>Bachelor’s degree in Computer Science or other relevant discipline or equivalent experience.</li> <li>5 years’ minimum software engineering experience</li> <li>Strong C++ skills</li> <li>Ability to analyze, improve and extend a large established code base</li> <li>Excellent debugging skills within a networked environment</li> </ul> <ul> <li>Actively voices ideas and opinions to the team in a constructive manner</li> <li>Takes available opportunities to help and support team members</li> <li>Communicates clearly and responsively project-wide</li> <li>Coordinates work between multiple people, crossing discipline boundaries</li> <li>Coaches less-experienced engineers to assist them in skill development</li> <li>Empathizes with the users of their systems and workflows</li> <li>Strong written communication skills</li> <li>Ability to resolve conflicts in an effective manner</li> </ul> <p><strong>Toys For Bob</strong> is one of the longest-lived game studios in the world. We founded the company in 1989 and have developed a wide variety of successful games on virtually every platform. Most recently we reinvented the world of toys and kids video games by creating the ‘Toys to Life’ genre with <em>Skylanders: Spyro’s Adventure</em>. We are proud of our game’s innovation and success, but more so the passion and joy we see in the millions of <em>Skylanders</em> fans around the world. Our studio is located in Novato, California, a quick 20-minute drive north from the Golden Gate Bridge. We are a mix of game-industry veterans, energetic new developers, and everything in-between. We work hard, yet maintain a fun and laid-back workplace complete with Tiki/Pirate Culture and a welcoming policy for friendly dogs.</p> <p>Interested? <a href="http://jobs.gamasutra.com/job/software-engineer-unreal-novato-california-32358">Apply now</a>.</p> <p>Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.</p> <p>Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.</p> <p>Looking for a new job? <a href="http://jobs.gamasutra.com/search">Get started here</a>. Are you a recruiter looking for talent? <a href="http://employer.gamasutra.com/employerx/">Post jobs here</a>.</p> </div> |