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News - This Week At Bungie – 10/26/2017 - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Sick Gaming Community (https://sickgaming.net/forum-1.html) +--- Forum: Lounge (https://sickgaming.net/forum-8.html) +--- Thread: News - This Week At Bungie – 10/26/2017 (/thread-83631.html) |
News - This Week At Bungie – 10/26/2017 - xSicKxBot - 10-28-2017 This Week At Bungie – 10/26/2017 This week at Bungie, we launched Destiny 2 on PC. The PC version of Destiny 2 is finally here. Amid all the excitement, you might have missed your introduction to the team that made this moment possible. [embedded content] Thanks to everyone who has joined us on this new platform. If this is your first Bungie game, we welcome you with open arms. Looking Ahead Right now at Bungie, we’ve passed the development torch from the people that made Destiny 2 to the people who will sustain it. We began a new conversation at TwitchCon with an introduction to two designers from the Live Team who are working on seasons of change for your Guardian lifestyle. If you missed their panel discussion, here is a glimpse at some of the items you can look forward to earning in Season 2. ![]() ![]() The conversation continues about how this game will evolve. Game director Christopher Barrett is also working on making Destiny 2 a game that will challenge and reward you in new ways. You may have heard from him in the past, as he introduced new ways to play in House of Wolves and Rise of Iron. He’s an engaged player – a Guardian like you – and he has some new thoughts about how the world of the game should adapt to the way you play. Quote:CB: Hey, everyone. We’ve been playing the game in the wild for seven weeks, and like the Destiny experiences that have come before, we’re always thinking about where the game is heading next. We’re still planning when a bunch of the improvements listed below are going to make their way into the game, but we wanted to let you know what we’re up to. Here’s a short list of updates we’re working on: Patch Note Preview Next week, we will be deploying Patch 1.0.6. Stay tuned to @BungieHelp for dates and times early next week. It contains a fix to an emote issue and should help you find more Guardians backing you up in public spaces. There are also several Crucible changes that affect scoring and spawning. These are not all of the notes – we’ll have the full list for you when the update goes live. General
Crucible
Quote:Clash Known Knowns ![]() Destiny Player Support has been hard at work tracking down all of the known issues with the PC launch and making sure they have our public list up to date. If you have issues to report, they will be your huckleberry. This is their report. Quote:Destiny 2 PC Launch: Known Issues Early Screening ![]() The previews are over and it’s time for your feature presentation. There are some great movies this week. The winners will be receiving a special emblem in Destiny 2. We are waiting on a fix to grant emblems right now, but it should be coming soon. If you want a shot at winning next week, submit your movie to the Creations page. Here are this week’s winners. Move of the Week: The Quickfang Sword Montage [embedded content] Honorable Mention: Utopia [embedded content] Honorable Mention: Destiny 2 Gun Sync [embedded content] Destiny 2 feels really good on PC. I plan on spending a good portion of my weekend leveling up my third Hunter on my third platform. Maybe I’ll run into you during a public event? There is another update coming next week and you just got a look at some of our future plans on how we will support the game. Thanks for continuing to help us shape the game by playing and giving us feedback. <3 Cozmo |