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Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - Printable Version

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+--- Thread: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) (/thread-83188.html)

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RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - 2much4u - 01-15-2018

(01-03-2018, 05:36 PM)kezourA Wrote:
(08-31-2017, 09:50 PM)xSicKx Wrote: Grand Theft Auto V Menu Source for your hacks. Some people were having trouble doing the things they wanted so this is an updated source.

How to use it?
1. Visit the bitbucket link provided below
2. Clone the git to your pc
3. Open the project
4. Look into the code (for example script.cpp)
5. Start writing your own menu (no visual menu included, you have to code it yourself)
6. Compile
7. Copy compiled dll and dinput files provided here into gta v folder
8. start game and have fun
9. don't forget to release your menus :P

Note: Most natives should be undetected and working (for example vehicle spawning).

How it can look like if you included a dx12 gui (you can also draw a classic menu with natives):

Click here to view the original image of 1920x1080px.
[Image: 883845K.png]

Base Source: + Mediafire mirror
[Hidden by Hide Mod]

// credits to Infamous, NTAuthority, JackD, Sudo, and S0biet and not sure if gir did the bliplist or Janck7 but thanks

Thank you dude :)
Good work my friend.


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - SuperCoolNinja - 01-25-2018

(01-15-2018, 12:05 PM)2much4u Wrote:
(01-03-2018, 05:36 PM)kezourA Wrote:
(08-31-2017, 09:50 PM)xSicKx Wrote: Grand Theft Auto V Menu Source for your hacks. Some people were having trouble doing the things they wanted so this is an updated source.

How to use it?
1. Visit the bitbucket link provided below
2. Clone the git to your pc
3. Open the project
4. Look into the code (for example script.cpp)
5. Start writing your own menu (no visual menu included, you have to code it yourself)
6. Compile
7. Copy compiled dll and dinput files provided here into gta v folder
8. start game and have fun
9. don't forget to release your menus :P

Note: Most natives should be undetected and working (for example vehicle spawning).

How it can look like if you included a dx12 gui (you can also draw a classic menu with natives):

Click here to view the original image of 1920x1080px.
[Image: 883845K.png]

Base Source: + Mediafire mirror
[Hidden by Hide Mod]

// credits to Infamous, NTAuthority, JackD, Sudo, and S0biet and not sure if gir did the bliplist or Janck7 but thanks

Thank you dude :)
Good work my friend. ty



RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - shaqun - 03-09-2018

(08-31-2017, 09:50 PM)xSicKx Wrote: Grand Theft Auto V Menu Source for your hacks. Some people were having trouble doing the things they wanted so this is an updated source.

How to use it?
1. Visit the bitbucket link provided below
2. Clone the git to your pc
3. Open the project
4. Look into the code (for example script.cpp)
5. Start writing your own menu (no visual menu included, you have to code it yourself)
6. Compile
7. Copy compiled dll and dinput files provided here into gta v folder
8. start game and have fun
9. don't forget to release your menus :P

Note: Most natives should be undetected and working (for example vehicle spawning).

How it can look like if you included a dx12 gui (you can also draw a classic menu with natives):

Click here to view the original image of 1920x1080px.
[Image: 883845K.png]

Base Source: + Mediafire mirror
[Hidden by Hide Mod]

// credits to Infamous, NTAuthority, JackD, Sudo, and S0biet and not sure if gir did the bliplist or Janck7 but thanks

Thank You.


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - throwmeaway - 10-21-2018

I really hope this link still works, would love to have the original sudomod base


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - basemodz - 11-25-2018

thanks ima post this on my shitty game mod site. base modz boiii, fudge me in the butthole


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - ParadoxCC - 02-16-2019

This is very cool, thanks for the share :)


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - KudzėLT - 02-22-2019

(08-31-2017, 09:50 PM)xSicKx Wrote: Grand Theft Auto V Menu Source for your hacks. Some people were having trouble doing the things they wanted so this is an updated source.

How to use it?
1. Visit the bitbucket link provided below
2. Clone the git to your pc
3. Open the project
4. Look into the code (for example script.cpp)
5. Start writing your own menu (no visual menu included, you have to code it yourself)
6. Compile
7. Copy compiled dll and dinput files provided here into gta v folder
8. start game and have fun
9. don't forget to release your menus :P

Note: Most natives should be undetected and working (for example vehicle spawning).

How it can look like if you included a dx12 gui (you can also draw a classic menu with natives):

Click here to view the original image of 1920x1080px.
[Image: 883845K.png]

Base Source: + Mediafire mirror
[Hidden by Hide Mod]

// credits to Infamous, NTAuthority, JackD, Sudo, and S0biet and not sure if gir did the bliplist or Janck7 but thanks

Sick


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - osikasuke - 03-26-2019

(08-31-2017, 09:50 PM)xSicKx Wrote: Grand Theft Auto V Menu Source for your hacks. Some people were having trouble doing the things they wanted so this is an updated source.

How to use it?
1. Visit the bitbucket link provided below
2. Clone the git to your pc
3. Open the project
4. Look into the code (for example script.cpp)
5. Start writing your own menu (no visual menu included, you have to code it yourself)
6. Compile
7. Copy compiled dll and dinput files provided here into gta v folder
8. start game and have fun
9. don't forget to release your menus :P

Note: Most natives should be undetected and working (for example vehicle spawning).

How it can look like if you included a dx12 gui (you can also draw a classic menu with natives):

Click here to view the original image of 1920x1080px.
[Image: 883845K.png]

Base Source: + Mediafire mirror
[Hidden by Hide Mod]

// credits to Infamous, NTAuthority, JackD, Sudo, and S0biet and not sure if gir did the bliplist or Janck7 but thanks

a lot of thanks bro +like :)


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - KemeredYT - 04-13-2019

Thaaaaaaaaaaaaaaaaaaaaaankkkkkkkkkkkkkkkksssssssssssssssssssssssssss


Hmm that should be more than 20 characters


RE: Grand Theft Auto (GTAV) Menu Hacks [Source] SUDOMOD mod base (infamousdevteam) - RedBoxing - 04-25-2019

(08-31-2017, 09:50 PM)xSicKx Wrote: Grand Theft Auto V Menu Source for your hacks. Some people were having trouble doing the things they wanted so this is an updated source.

How to use it?
1. Visit the bitbucket link provided below
2. Clone the git to your pc
3. Open the project
4. Look into the code (for example script.cpp)
5. Start writing your own menu (no visual menu included, you have to code it yourself)
6. Compile
7. Copy compiled dll and dinput files provided here into gta v folder
8. start game and have fun
9. don't forget to release your menus :P

Note: Most natives should be undetected and working (for example vehicle spawning).

How it can look like if you included a dx12 gui (you can also draw a classic menu with natives):

Click here to view the original image of 1920x1080px.
[Image: 883845K.png]

Base Source: + Mediafire mirror
[Hidden by Hide Mod]

// credits to Infamous, NTAuthority, JackD, Sudo, and S0biet and not sure if gir did the bliplist or Janck7 but thanks
Thank you