{"id":99547,"date":"2019-09-02T16:00:00","date_gmt":"2019-09-02T16:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/09\/classic_doom_and_doom_ii_ports_to_receive_performance_improvements_in_future_patch"},"modified":"2019-09-02T16:00:00","modified_gmt":"2019-09-02T16:00:00","slug":"classic-doom-and-doom-ii-ports-to-receive-performance-improvements-in-future-patch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/09\/02\/classic-doom-and-doom-ii-ports-to-receive-performance-improvements-in-future-patch\/","title":{"rendered":"Classic DOOM And DOOM II Ports To Receive Performance Improvements In Future Patch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/871cc01960b80\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/871cc01960b80\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Doom\" href=\"http:\/\/images.nintendolife.com\/871cc01960b80\/doom.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/871cc01960b80\/doom.900x.jpg\" alt=\"Doom\"><\/a><\/figure>\n<p>As you may recall, July ended with an excitable bang as the original <a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/doom_1993\"><strong>DOOM<\/strong><\/a>, <a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/doom_ii_classic\"><strong>DOOM II<\/strong><\/a> and <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/doom_3\">DOOM 3<\/a><\/strong> all <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/07\/the_original_doom_doom_ii_and_doom_3_are_available_on_switch_now\">surprise-launched on Nintendo Switch<\/a>. Now, Bethesda has revealed that the first two are set to receive an update which will improve game performance.<\/p>\n<p>The patches for both titles are said to improve in-game lighting and audio which will match the original releases. More details are on the way, but you can see the announcement for yourself below.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">We\u2019re working on a new game update for DOOM and DOOM II re-releases, which improves in-game lighting and audio to match the originals. The update also brings game performance improvements. Stay tuned for more details. <a href=\"https:\/\/t.co\/PpwKfAb670\">pic.twitter.com\/PpwKfAb670<\/a><\/span>\u2014 DOOM (@DOOM) <a href=\"https:\/\/twitter.com\/DOOM\/status\/1167517247902048258?ref_src=twsrc%5Etfw\">August 30, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Of course, when the trilogy of DOOM games first appeared on Switch, both of these two releases came under fire for <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/07\/bethesda_says_login_for_classic_doom_games_on_switch_should_be_optional_working_on_a_fix\">forcing players to log in to a Bethesda account<\/a> to play. An update was soon pushed to both games to make the login optional, but it&#8217;s nice to see that the improvements aren&#8217;t stopping there.<\/p>\n<p><em>Have you been playing these rereleases on Switch? Let us know how you&#8217;ve been getting on in the comments.<\/em><\/p>\n<hr>\n<p><em>Thanks to millarrp for the tip!<br \/><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As you may recall, July ended with an excitable bang as the original DOOM, DOOM II and DOOM 3 all surprise-launched on Nintendo Switch. Now, Bethesda has revealed that the first two are set to receive an update which will improve game performance. The patches for both titles are said to improve in-game lighting and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-99547","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/99547","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=99547"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/99547\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=99547"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=99547"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=99547"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}