{"id":99277,"date":"2019-08-28T16:00:00","date_gmt":"2019-08-28T16:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/08\/snks_samurai_shodown_reboot_scores_december_switch_release_date_in_japan"},"modified":"2019-08-28T16:00:00","modified_gmt":"2019-08-28T16:00:00","slug":"snks-samurai-shodown-reboot-scores-december-switch-release-date-in-japan","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/08\/28\/snks-samurai-shodown-reboot-scores-december-switch-release-date-in-japan\/","title":{"rendered":"SNK&#8217;s Samurai Shodown Reboot Scores December Switch Release Date In Japan"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/fce4155e08feb\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/fce4155e08feb\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Samurai\" href=\"http:\/\/images.nintendolife.com\/fce4155e08feb\/samurai.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/fce4155e08feb\/samurai.900x.jpg\" alt=\"Samurai\"><\/a><\/figure>\n<p>Originally launching on PS4 and Xbox One in June this year, SNK&#8217;s <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/samurai_shodown\">Samurai Shodown<\/a><\/strong> reboot now has a release date locked in for Switch. It&#8217;ll be arriving on the Japanese eShop on 12th December.<\/p>\n<p>The news comes from the latest issue of Weekly Famitsu magazine in Japan (thanks, Gematsu), where it has also been confirmed that it&#8217;ll run at 60 frames per second and support single Joy-Con play, should you want to fight against a friend.<\/p>\n<p>Gematsu also reports that those who pick up an early copy of the game will be treated to a Switch version of Samurai Shodown! 2, a 1999 title which originally appeared on the Neo-Geo Pocket Color. Here are some key features of the new release:<\/p>\n<blockquote>\n<p><strong>Key Features:<br \/>&#8211;<\/strong> <strong>Exhilarating Weapons-Based Combat<\/strong> \u2013 <em>Samurai Shodown<\/em> carries on the legacy of the tense battles the series is known for, where players are always one strike away from death, and one powerful attack away from victory.<br \/><strong>&#8211; Evolving the Presentation<\/strong> \u2013 Using the power of Unreal Engine 4, SNK is able to modernize the unique atmosphere and setting of past titles in a gorgeously artistic package that achieves a detail and graphical quality like never before.<br \/>&#8211; <strong>Unique Cast of Returning and New Warriors<\/strong> \u2013 <em>Samurai Shodown<\/em> welcomes back iconic characters from past iterations, including the swordsman Haohmaru, his rivals Ukyo and Genjuro, the shrine maiden Nakoruru, and fan-favorite Galford. The starting roster will include a total of 16 characters\u201413 veterans and three newcomers to the franchise.<br \/>&#8211; <strong>All New Gameplay<\/strong> \u2013 Carrying on some of the key fighting mechanics that made the series popular, such as the Rage Gauge, Rage Explosion, Sword Clash and more, <em>Samurai Shodown<\/em> will also include several new techniques, including a powerful, one-time use attack from each character called the Super Special Move.<br \/>&#8211; <strong>Revolutionary New AI System<\/strong> \u2013 Titled Dojo Mode, SNK has developed a proprietary AI system that learns from player patterns and creates a specific Ghost clone from that data. With this system, players can fight against their own Ghost or take on the Ghosts of top players in mock battles.<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>The game&#8217;s director Nobuyuki Kuroki recently spoke about <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/08\/samurai_shodown_director_says_a_perfectly_balanced_fighting_game_would_be_boring\">his views on balancing in fighting games<\/a>, saying that if Samurai Shodown&#8217;s balancing was too &#8220;flat&#8221;, it would be &#8220;boring&#8221;.<\/p>\n<p><em>Excited for this one? Hoping for a similar release date in the west? Tell us below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Originally launching on PS4 and Xbox One in June this year, SNK&#8217;s Samurai Shodown reboot now has a release date locked in for Switch. It&#8217;ll be arriving on the Japanese eShop on 12th December. The news comes from the latest issue of Weekly Famitsu magazine in Japan (thanks, Gematsu), where it has also been confirmed [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-99277","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/99277","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=99277"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/99277\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=99277"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=99277"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=99277"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}