{"id":98867,"date":"2019-08-20T19:00:00","date_gmt":"2019-08-20T19:00:00","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2019\/08\/20\/minecraft-and-rtx\/"},"modified":"2019-08-20T19:00:00","modified_gmt":"2019-08-20T19:00:00","slug":"minecraft-and-rtx","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/08\/20\/minecraft-and-rtx\/","title":{"rendered":"Minecraft and RTX"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/08\/minecraft-and-rtx.png\" class=\"ff-og-image-inserted\"><\/div>\n<p>Yesterday, Mojang announced the future of the rendering engine for Minecraft (Java Edition is <strong>not<\/strong> included in this list).&nbsp;<\/p>\n<p>You can find their full announcement here, which also includes screenshots:<\/p>\n<p><a href=\"https:\/\/www.minecraft.net\/en-us\/article\/render-dragon-and-nvidia-ray-tracing\">https:\/\/www.minecraft.net\/en-us\/article\/render-dragon-and-nvidia-ray-tracing<\/a><\/p>\n<p><iframe loading=\"lazy\" width=\"638\" height=\"358\" src=\"https:\/\/www.youtube.com\/embed\/91kxRGeg9wQ\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\">[embedded content]<\/iframe><\/p>\n<blockquote>\n<p>Minecraft is on so many platforms, and the great thing about that is that it opens up so many fun possibilities about how we can change the experience for each one. We added touch controls when we developed the mobile version, put you \u200binside \u200bMinecraft on Gear VR, and enabled multiplayer across consoles and devices with our Better Together update!<\/p>\n<p>Today we\u2019re announcing two new ways we\u2019re taking advantage of existing and updating hardware. One, we\u2019re expanding the scope of Minecraft on bedrock platforms with our new engine, \u200bRender Dragon. \u200bSecond, we\u2019re pushing the graphical possibilities of the game by \u200bpartnering with NVIDIA to bring real-time ray tracing to Minecraft. \u200bPrepare your eyes!<\/p>\n<h2>NVIDIA RAY TRACING<\/h2>\n<p>We couldn\u2019t be more excited to take advantage of the new ray tracing technology from NVIDIA. It\u2019ll be playable on Windows 10 with devices that are capable of DirectX R, such as with an NVIDIA GeForce RTX GPU (and we plan to expand it to future platforms that support DirectX R raytracing). &nbsp;<\/p>\n<p>With the capabilities of this tech, you\u2019ll be able to experience your Minecraft worlds with realistic lighting, vibrant colors, , realistic water that reflects and refracts naturally, and emissive textures that light up. What does \u2018emissive\u2019 mean? It means you\u2019re about to see Minecraft like you\u2019ve never seen it before!&nbsp; &nbsp;<\/p>\n<p>Well, actually, \u2018emissive\u2019 is a technical adjective that means \u2018having the power to radiate something, especially light, heat, or radiation\u2019 but shhh don\u2019t ruin the moment \u2014 watch the below video of ray tracing in action instead:<\/p>\n<p>We\u2019ll have more news to share later this year, as well as the technical requirements. Naturally, we want your feedback through every step of this process. That\u2019s why we plan to enable you to preview the new ray tracing features by turning on \u201cOptional graphics with RTX\u201d in the settings screen of Minecraft in a future beta. You can expect that feature in the new year. We also plan to enable some of these new features, such as improved emissivity and directional lighting, on other Bedrock platforms! Speaking of which\u2026 &nbsp;<\/p>\n<h2>RENDER DRAGON &nbsp;<\/h2>\n<p>You\u2019ll see individual Minecraft Bedrock platforms update in the months ahead as we learn the capabilities of our lovely new game engine, Render Dragon. You may have already seen a preview of Render Dragon in action if you watched \u200bApple\u2019s Worldwide Developer Conference on-stage when we demoed Minecraft Earth.&nbsp;<\/p>\n<p>It featured edge highlighting and new lighting techniques, which is just the start of the visual and performance upgrades we\u2019re planning to make with Render Dragon. Render Dragon supports a range of graphics features, depending on what your device is capable of. Not all devices will support ray tracing, but we will have some graphics enhancements on most devices.&nbsp; Again, it\u2019s all about taking advantage of different hardware to offer the smoothest Minecraft experience possible, no matter what device you\u2019re playing on! &nbsp;<\/p>\n<p>We\u2019ll have more news to share soon, so you can start trying out new ways to play!&nbsp;<\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday, Mojang announced the future of the rendering engine for Minecraft (Java Edition is not included in this list).&nbsp; You can find their full announcement here, which also includes screenshots: https:\/\/www.minecraft.net\/en-us\/article\/render-dragon-and-nvidia-ray-tracing [embedded content] Minecraft is on so many platforms, and the great thing about that is that it opens up so many fun possibilities about [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":98868,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-98867","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98867","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=98867"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98867\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/98868"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=98867"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=98867"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=98867"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}