{"id":98226,"date":"2019-08-10T15:00:00","date_gmt":"2019-08-10T15:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/08\/feature_best_nintendo_ds_games"},"modified":"2019-08-10T15:00:00","modified_gmt":"2019-08-10T15:00:00","slug":"feature-best-nintendo-ds-games","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/08\/10\/feature-best-nintendo-ds-games\/","title":{"rendered":"Feature: Best Nintendo DS Games"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/183f931b448ce\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/183f931b448ce\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Nintendo DS\" href=\"http:\/\/images.nintendolife.com\/183f931b448ce\/nintendo-ds.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/183f931b448ce\/nintendo-ds.900x.jpg\" alt=\"Nintendo DS\"><\/a><\/figure>\n<p>The <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/07\/anniversary_game_boy_turns_30_years_old_in_north_america\">30th anniversary<\/a> of the Game Boy&#8217;s arrival on North American shores got us thinking about the unlikely upstart system that stole its portable crown and permanently ousted the mighty Game Boy brand from Nintendo&#8217;s lineup. It&#8217;s strange to think back to a time when the Nintendo DS &#8211; that odd-looking folding system &#8211; was positioned as a &#8216;third pillar&#8217; alongside GameCube and Game Boy Advance before it promptly slayed the Boy king and took his throne.<\/p>\n<p>The original prototype and even the initial &#8216;Phat&#8217; version of the hardware certainly didn&#8217;t look like much of a threat. The early reveal model <a href=\"https:\/\/www.youtube.com\/watch?v=TaA-lYUQom0\">Reggie pulled from his pocket<\/a> looked undeniably clunky, especially up against the sleek elegance of Sony&#8217;s PSP. There was a nervousness from fans that Sony&#8217;s arrival on the handheld market was the death knell to Nintendo&#8217;s dominance in the same way it had been with the home console market nearly a decade earlier. How was an ugly dual screen Game and Watch-alike going to win a console war?! Nintendo seemed to be grabbing at straws, and inexplicably jumping off the good ship Game Boy, scuppering its flagship handheld for no good reason.<\/p>\n<p>The gamble paid off, though, and the Nintendo DS became the first movement in a blue ocean strategy that Nintendo President Satoru Iwata would soon employ on the company&#8217;s home console line with the Wii. With its approachable touchscreen input and huge breadth of software to appeal to audiences old and young, gamer and non-gamer alike, the DS helped bring handheld gaming to the masses which had felt &#8216;excluded&#8217; from the Game Boy phenomenon for whatever reason.<\/p>\n<p>Software like <a href=\"http:\/\/www.nintendolife.com\/games\/ds\/dr_kawashimas_brain_training_how_old_is_your_brain\"><strong>Brain Training<\/strong><\/a> and <strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/nintendogs\">Nintendogs<\/a><\/strong> sat alongside core RPGs and classic games on a system that could be as wacky or as straight-laced as a developer desired. Gamers&#8217; favourite franchises continued to arrive in fresh forms while games like <a href=\"http:\/\/www.nintendolife.com\/games\/ds\/animal_crossing_wild_world\"><strong>Animal Crossing: Wild World<\/strong><\/a> found a huge new audience, too. Perhaps the biggest compliment we can pay the Nintendo DS is that it made us forget entirely about the retirement of the &#8216;Game Boy&#8217; brand &#8211; it&#8217;s got one hell of a library!<\/p>\n<p>Last week <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/08\/reminder_vote_for_your_favourite_nintendo_ds_games\">we asked you to vote for your favourite Nintendo DS games<\/a> and, thanks to your User Ratings, the following ranked list of 50 games has congealed into existence. It&#8217;s a very fine selection, but not one that&#8217;s set in stone. This list can still evolve if games get more votes, so don&#8217;t worry if you missed out on voting &#8211; simply scroll down and do so now!<\/p>\n<p>So, we present to you the 50 best Nintendo DS games ever&#8230;<\/p>\n<div class=\"list\">\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/okamiden\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/1dc5ec51df871\/okamiden-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Okamiden (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/okamiden\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/017998223c9ae\/okamiden-cover.cover_small.jpg\" alt=\"Okamiden (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Capcom<\/strong> \/ <span>Developer: <\/span><strong>Capcom<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>15th Mar 2011 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>18th Mar 2011 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/okamiden\">Okamiden<\/a><\/strong> is an epic adventure in every sense that just happens to be running on a diminutive DS. With a well written storyline, a huge over-world and gorgeous visuals and sound, it&#8217;s an experience that compares favourably to the original <a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/okami_hd\"><strong>Okami<\/strong><\/a>. There are occasional frame rate drops and some awkward D-Pad controls (much like <strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/super_mario_64_ds\">Super Mario 64 DS<\/a><\/strong>, we recommend playing on a 3DS and using its analogue nub), but this is an exceptional achievement which will enchant you with its cute hero and heart-warming story. Even all these years later, it deserves a chance to be enjoyed if you liked Okami, or are a fan of Zelda-style adventure games.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/meteos\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/240fcbaf458a4\/meteos-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Meteos (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/meteos\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/b629ed4919042\/meteos-cover.cover_small.jpg\" alt=\"Meteos (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Q Entertainment<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>27th Jun 2005 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>23rd Sep 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>A tile-matching game from producer Tetsuya Mizuguchi, the developer behind such memorising titles as <strong>Rez<\/strong>, <a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/lumines_remastered\"><strong>Lumines<\/strong><\/a> and, more recently, <strong>Tetris Effect<\/strong>, <a href=\"http:\/\/www.nintendolife.com\/games\/ds\/meteos\"><strong>Meteos<\/strong><\/a>&nbsp;was an early puzzle hit in the life of the DS and a is good enough to stand proudly in the company of the very best in the genre. Discovering that quickly swiping the stylus across the screen often gave better results that consciously puzzling your way through was a minor disappointment, but those who avoided that temptation found a brilliantly addictive game &#8211; one that occupied our cart slot for many months.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/contra_4\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/cc808ff99ed89\/contra-4-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Contra 4 (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/contra_4\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/708f484e290e5\/contra-4-cover.cover_small.jpg\" alt=\"Contra 4 (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Konami<\/strong> \/ <span>Developer: <\/span><strong>WayForward<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>13th Nov 2007 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/contra_4\">Contra 4<\/a><\/strong> isn\u2019t for everyone. The difficulty level, even when set to \u2018Easy\u2019, is quite frankly on the insane side. But with such a series you have to accept that this is intentional; a Contra title that doesn\u2019t pose a stiff challenge isn\u2019t worthy of the name. Stick with it, though, and you&#8217;re virtually assured of huge rewards and plenty of \u2018old school\u2019 entertainment. It&#8217;s an impeccably crafted blast-a-thon of the highest standard.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/solatorobo_red_the_hunter\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/b2dcc5ed30869\/solatorobo-red-the-hunter-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Solatorobo: Red the Hunter (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/solatorobo_red_the_hunter\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/287dc352a2ed9\/solatorobo-red-the-hunter-cover.cover_small.jpg\" alt=\"Solatorobo: Red the Hunter (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Bandai Namco (2)<\/strong> \/ <span>Developer: <\/span><strong>CyberConnect2<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>27th Sep 2011 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>1st Jul 2011 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/solatorobo_red_the_hunter\">Solatorobo: Red the Hunter<\/a><\/strong> is a game crafted with care and painstaking detail, incorporating a lengthy, well-written story with engaging battle mechanics and an impressive variety of quest styles. If text-heavy Japanese RPGs don\u2019t appeal to you, then this may not be a great fit. However, those seeking an original, attractive experience that might have slipped your notice should hunt this game down.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/pokemon_diamond_and_pearl\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/6c2d2c2b23b1f\/pokemon-diamond-and-pearl-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Pok\u00e9mon Diamond &amp; Pearl (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/pokemon_diamond_and_pearl\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/27893adb3a40b\/pokemon-diamond-and-pearl-cover.cover_small.jpg\" alt=\"Pok\u00e9mon Diamond &amp; Pearl (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Game Freak<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>22nd Apr 2007 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>27th Jul 2007 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Doing our best to avoid spouting Prince lyrics, what is there to say about <a href=\"http:\/\/www.nintendolife.com\/games\/ds\/pokemon_diamond_and_pearl\"><strong>Pok\u00e9mon Diamond &amp; Pearl<\/strong><\/a>? The core experience holds up as well as it ever did and, at the time, these were the greatest Pokemon games ever created. As with so many video games successful enough to spawn a never-ending series of sequels, each entry is destined to settle beneath its successors, compacting down&nbsp;with the passing of time until they&#8217;re mere fossils &#8211; worth treasuring and remembering, yes, but not worth actually <em>playing<\/em>, right?<\/p>\n<p>We guess that&#8217;s the price of success and progress, but while Diamond &amp; Pearl might not boast the refinements we&#8217;re now accustomed to, they&#8217;re still excellent Pok\u00e9mon games and deserve to be taken off the shelf and played with once in a while. They&#8217;re sure to make you a happy boy or a girl.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/advance_wars_days_of_ruin\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/544f7c6abcf8a\/advance-wars-days-of-ruin-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Advance Wars: Days of Ruin (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/advance_wars_days_of_ruin\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/78de10a92fdb1\/advance-wars-days-of-ruin-cover.cover_small.jpg\" alt=\"Advance Wars: Days of Ruin (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Intelligent Systems<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>21st Jan 2008 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>21st Jan 2008 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/advance_wars_days_of_ruin\">Advance Wars: Days of Ruin<\/a><\/strong> is the last we saw of Intelligent Systems&#8217; &#8216;Wars&#8217; series on any system and is one of the best games available on the DS. The system lends itself well to strategy titles, and although some may find the change in style from the previous game unnerving, additions like online play made the change worth bearing. In all honesty the more sombre tone made the message of the game &#8211; that war can destroy lives &#8211; a little easier to digest than it would have been sporting the colourful style of previous entries. It\u2019s a difficult game, but the gratification you get when a battle is finally won after hours of relentless toil is priceless.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/super_mario_64_ds\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/b5037f2db9f48\/super-mario-64-ds-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Super Mario 64 DS (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/super_mario_64_ds\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/d6517f5de942a\/super-mario-64-ds-cover.cover_small.jpg\" alt=\"Super Mario 64 DS (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo EAD<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>20th Nov 2004 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>11th Mar 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>If you&#8217;ve never played&nbsp;<a href=\"http:\/\/www.nintendolife.com\/games\/n64\/super_mario_64\"><strong>Super Mario 64<\/strong><\/a>, you may want to start with the original due to its vastly superior control system and the fact that your life will be improved immeasurably for having played it as nature intended. On the original DS, this version controls too awkwardly to compare. However, the analogue nub of the <em>3DS<\/em> transforms the way this game plays, placing it <em>much<\/em> closer to the feel of the N64 classic. The DS remake takes a stone cold classic and augments it with new characters and minigames that make a playthrough more than worthwhile it if you&#8217;ve played the original to death.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/professor_layton_and_the_last_specter\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/7985b46b85026\/professor-layton-and-the-last-specter-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Professor Layton and the Last Specter (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/professor_layton_and_the_last_specter\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/8ce88bd45c891\/professor-layton-and-the-last-specter-cover.cover_small.jpg\" alt=\"Professor Layton and the Last Specter (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Level-5<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>17th Oct 2011 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>25th Nov 2011 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/professor_layton_and_the_last_specter\">Professor Layton and the Last Specter<\/a><\/strong> is another yet top-quality game in a truly brilliant series. Known as <strong>The Spectre&#8217;s Call<\/strong> in Europe, this was the fourth entry in the series and a prequel to the previous trilogy of games. Combining a thrilling narrative with its trademark puzzles, it challenges your mind in a way very few games seriously attempt to do, and the feeling you get when you solve a particularly difficult puzzle is less one of relief than it is a desire to leap ahead in the game and find the next one. Any list of the finest DS games is bound to be lousy with Layton, and with very good reason. Jolly good show, Hershel.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/new_super_mario_bros\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/1cbc22bbd5f06\/new-super-mario-bros-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"New Super Mario Bros. (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/new_super_mario_bros\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/dd66457d0bce8\/new-super-mario-bros-cover.cover_small.jpg\" alt=\"New Super Mario Bros. (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo EAD<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>15th May 2006 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>30th Jun 2006 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Decried by some as mere shadows of the original games, there&#8217;s no denying the popularity of the New series. The original <strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/new_super_mario_bros\">New Super Mario Bros.<\/a><\/strong> may well give off a &#8220;been there, done that&#8221; vibe these days, but it opened up the series to entirely new generation. Us dinosaurs can pine for our pixels, but there&#8217;s still a remarkably solid Mario platform game here. No, it&#8217;s not the pinnacle of the series, nor is it <em>absolutely<\/em>&nbsp;<em><\/em>essential in the grand scheme of things, but there&#8217;s still plenty to like.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/ds\/warioware_touched\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/5de88b672eaf5\/warioware-touched-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"WarioWare Touched! (DS)\"><a class=\"cover\" href=\"http:\/\/www.nintendolife.com\/games\/ds\/warioware_touched\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/d42f689f0e4c0\/warioware-touched-cover.cover_small.jpg\" alt=\"WarioWare Touched! (DS)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo SPD<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>14th Feb 2005 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>11th Mar 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/ds\/warioware_touched\">WarioWare Touched!<\/a>&nbsp;<\/strong>might not have quite the wow factor that it had upon release, but it&#8217;s overflowing with the maniacal energy that makes the series such a blast, regardless of platform. Despite being an extremely short experience (with the main mode easily completable in an hour or so), and featuring incredibly simplistic gameplay mechanics, the DS entry still&nbsp;has plenty to offer. The sheer abundance of microgames and the game&#8217;s colourful visuals, quirky humour and wonderful soundtrack make it a timeless experience and worth catching up with all these years later.<\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The 30th anniversary of the Game Boy&#8217;s arrival on North American shores got us thinking about the unlikely upstart system that stole its portable crown and permanently ousted the mighty Game Boy brand from Nintendo&#8217;s lineup. It&#8217;s strange to think back to a time when the Nintendo DS &#8211; that odd-looking folding system &#8211; was [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-98226","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98226","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=98226"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98226\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=98226"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=98226"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=98226"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}