{"id":98224,"date":"2019-08-10T14:26:50","date_gmt":"2019-08-10T14:26:50","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=78f34992-8730-481b-8d36-848f6b707e64"},"modified":"2019-08-10T14:26:50","modified_gmt":"2019-08-10T14:26:50","slug":"exporting-from-blender-2-8-to-godot","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/08\/10\/exporting-from-blender-2-8-to-godot\/","title":{"rendered":"Exporting From Blender 2.8 To Godot"},"content":{"rendered":"<p>With the <a href=\"https:\/\/www.youtube.com\/watch?v=fnpttqFjF-4\">release of Blender 2.8<\/a>, there is a ton of interest in using Blender 2.8 with Godot.&nbsp; The process of importing\/exporting has always been one of the biggest challenges for game developers and the newest version of Blender 2.8 is no exception.&nbsp; We already created <a href=\"https:\/\/devga.me\/tutorials\/singles\/exporting-from-blender-to-godot\/\">a step by step tutorial<\/a> on creating, texturing and animating a model in Blender 2.79 and successfully import it to Blender.&nbsp; This video is slightly different, in that we are going to be looking at the options available to export from Blender 2.8.&nbsp; <\/p>\n<p>There are three primary options available, each with their advantages and disadvantages:<\/p>\n<ul>\n<li>COLLADA<\/li>\n<li>glTF<\/li>\n<li>FBX<\/li>\n<\/ul>\n<p>In this video we look at the process with each format when using Blender 2.8.&nbsp; For this example we use the model Laiku freely <a href=\"https:\/\/sketchfab.com\/3d-models\/laiku-9fe052ce3d174a8fa187dba89ee7a279\">available on Sketchfab<\/a>, that is non-trivial, fully textured and simply animated.&nbsp; Please also note that FBX import to Blender requires Godot 3.2 which is as of writing in development still.&nbsp; If you don\u2019t want to build Godot yourself, you can get nightly builds <a href=\"https:\/\/hugo.pro\/projects\/godot-builds\/\">here<\/a>.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=CSAl3vgxu4M&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/Art.aspx\">Art<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/Design.aspx\">Design<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Blender\" rel=\"tag\">Blender<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Godot\" rel=\"tag\">Godot<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>With the release of Blender 2.8, there is a ton of interest in using Blender 2.8 with Godot.&nbsp; The process of importing\/exporting has always been one of the biggest challenges for game developers and the newest version of Blender 2.8 is no exception.&nbsp; We already created a step by step tutorial on creating, texturing and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[74,177],"class_list":["post-98224","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-art","tag-design"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98224","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=98224"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98224\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=98224"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=98224"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=98224"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}