{"id":98172,"date":"2019-08-09T09:00:00","date_gmt":"2019-08-09T09:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/08\/monster_boy_dev_teases_switch_lite-specific_game_feature"},"modified":"2019-08-09T09:00:00","modified_gmt":"2019-08-09T09:00:00","slug":"monster-boy-dev-teases-switch-lite-specific-game-feature","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/08\/09\/monster-boy-dev-teases-switch-lite-specific-game-feature\/","title":{"rendered":"Monster Boy Dev Teases Switch Lite-Specific Game Feature"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/51f3b09a73555\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/51f3b09a73555\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Lite Photo 03\" href=\"http:\/\/images.nintendolife.com\/51f3b09a73555\/lite-photo-03.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/51f3b09a73555\/lite-photo-03.900x.jpg\" alt=\"Lite Photo 03\"><\/a><\/figure>\n<p>The new <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/08\/guide_where_to_pre-order_nintendo_switch_lite\">Nintendo Switch Lite<\/a> is only just over a month away and we&#8217;re looking forward to seeing how our favourite games from the system feel on a new piece of hardware. It looks like some may actually feel significantly different, if this little tease from FDG Entertainment is anything to go by.<\/p>\n<p>The <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/monster_boy_and_the_cursed_kingdom\">Monster Boy and the Cursed Kingdom<\/a><\/strong> developer has teased an upcoming feature for the game that is specific to the Switch Lite. Presumably, then, those playing the game on the original hardware won&#8217;t have access to the feature, but Switch Lite owners will see the change. Whatever it is, it seems to be coming in a version 1.0.5 patch but don&#8217;t worry: FDG Entertainment has clarified that it&#8217;s not essential.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">We have a fun idea for Monster Boy running on <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitchLite?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitchLite<\/a> &#8211; it\u2019s a nifty feature that Nobody needs but it has to be done! Patch 1.0.5 is in the works \ud83d\ude01\ud83d\udc4c<a href=\"https:\/\/twitter.com\/hashtag\/MonsterBoyGame?src=hash&amp;ref_src=twsrc%5Etfw\">#MonsterBoyGame<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitch<\/a> <a href=\"https:\/\/t.co\/bPbbDo3StN\">pic.twitter.com\/bPbbDo3StN<\/a><\/span>\u2014 FDG Entertainment (@FDG_Games) <a href=\"https:\/\/twitter.com\/FDG_Games\/status\/1159531474841952258?ref_src=twsrc%5Etfw\">August 8, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<p>In replies to other Twitter users, the studio has revealed that it&#8217;s not related to the new D-Pad, that it &#8220;only makes sense on Switch Lite&#8221;, and that it will &#8220;change the whole experience&#8221;. Aside from these little hints, FDG is refusing to budge; it says it&#8217;ll reveal all when the time is right.<\/p>\n<p>So what is it? And does this mean that developers can utilise different features across the different consoles?<\/p>\n<p><em>We don&#8217;t know about you, but we&#8217;re certainly intrigued to hear more. Let us know what you think it could be in the comments below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The new Nintendo Switch Lite is only just over a month away and we&#8217;re looking forward to seeing how our favourite games from the system feel on a new piece of hardware. It looks like some may actually feel significantly different, if this little tease from FDG Entertainment is anything to go by. The Monster [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-98172","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=98172"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98172\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=98172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=98172"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=98172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}