{"id":98095,"date":"2019-08-08T13:27:51","date_gmt":"2019-08-08T13:27:51","guid":{"rendered":"https:\/\/www.pockettactics.com\/articles\/eve-onlines-mobile-spinoff-echoes-will-start-a-closed-alpha-this-month\/"},"modified":"2019-08-08T13:27:51","modified_gmt":"2019-08-08T13:27:51","slug":"eve-onlines-mobile-spinoff-echoes-will-start-a-closed-alpha-this-month","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/08\/08\/eve-onlines-mobile-spinoff-echoes-will-start-a-closed-alpha-this-month\/","title":{"rendered":"EVE Online&#8217;s mobile spinoff Echoes will start a closed alpha this month"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/08\/eve-onlines-mobile-spinoff-echoes-will-start-a-closed-alpha-this-month.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p> <span class=\"author\">By Ian Boudreau<\/span> <span class=\"date\">08 Aug 2019<\/span> <\/p>\n<div id=\"content-container\">\n<p>E<em>VE: Echoes<\/em> was announced late last year and it&#8217;s the mobile version of CCP&#8217;s gargantuan space trading MMO. Like its older, PC-based sibling, <em>Echoes<\/em> is set to be a persistent universe that players can inhabit and change, while exploring, harvesting resources to sell and trade, and fighting others who want to hijack your haul.<\/p>\n<p>CCP has announced that it&#8217;s holding a closed alpha test of <em>Echoes<\/em>, which will run August 26 &#8211; September 20. While anyone can sign up for a chance at being invited into the alpha test, <a href=\"https:\/\/www.pocketgamer.com\/articles\/080807\/eve-echoes-to-begin-closed-alpha-testing-in-select-territories\/\" target=\"_blank\" rel=\"noopener noreferrer\">word on the street<\/a> is that this initial test will be limited to select regions: Australia, New Zealand, and the Nordic countries are the only folks who get to go hands on this time around.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=I8o8bQxBFlQ]<\/p>\n<p>CCP is developing <em>EVE: Echoes<\/em> in partnership with Chinese games giant NetEase, who you may recall are Blizzard&#8217;s partners on the upcoming <em>Diablo: Immortal<\/em>. <a href=\"https:\/\/www.ccpgames.com\/news\/2018\/netease-games-and-ccp-reached-a-strategic-cooperation-to-open-new-era-of\">CCP announced their partnership with NetEase Games<\/a> about a year ago, and the companies have worked together on building EVE Online China, which NetEase is operating.<\/p>\n<p>To sign up for the alpha test, head to the <a href=\"https:\/\/www.eveechoes.com\/\">official <em>EVE: Echoes<\/em> site<\/a> and fill in some information about where you live and the device you&#8217;re using. They&#8217;ll also ask a little about your familiarity with the <em>EVE<\/em> franchise.<\/p>\n<p><em>EVE<\/em> is a lot of things, so it&#8217;ll be interesting to see which aspects of the game wind up taking prominence in the mobile adaptation, or whether <em>Echoes<\/em> winds up interfacing at all with the existing <em>EVE Online<\/em> universe. Phone battery life being what it is, I&#8217;m not sure the platform lends itself to traditional models of interstellar space exploration, so it&#8217;s a fair bet that this experience will be distinct from <em>EVE Online<\/em> in some key ways.<\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>By Ian Boudreau 08 Aug 2019 EVE: Echoes was announced late last year and it&#8217;s the mobile version of CCP&#8217;s gargantuan space trading MMO. Like its older, PC-based sibling, Echoes is set to be a persistent universe that players can inhabit and change, while exploring, harvesting resources to sell and trade, and fighting others who [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":98096,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-98095","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98095","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=98095"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/98095\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/98096"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=98095"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=98095"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=98095"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}