{"id":97834,"date":"2019-07-31T16:30:15","date_gmt":"2019-07-31T16:30:15","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=8f5c7d54-abdf-435a-8108-bc6214631812"},"modified":"2019-07-31T16:30:15","modified_gmt":"2019-07-31T16:30:15","slug":"unity-2019-2-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/07\/31\/unity-2019-2-released\/","title":{"rendered":"Unity 2019.2 Released"},"content":{"rendered":"<p>The Unity game engine just got another stable version release, Unity 2019.2.&nbsp;&nbsp; As always it is available for download right now using the Unity Hub.&nbsp; Unity 2019.2 contains over 170 new features and enhancements including updates to the ProBuilder and PolyShape plugins, a new 2D lightweight renderer supporting dynamic 2D lights, ShaderGraph updates and much more.<\/p>\n<p>In this release we got much more comprehensive release notes, split across several files.<\/p>\n<p>Or you can watch the video below to learn more about this release.&nbsp; If you want to experiment with the new lightweight 2D renderer and lighting options you can start by <a href=\"https:\/\/github.com\/Unity-Technologies\/2d-renderer-samples\">cloning this project<\/a> that was used in <a href=\"https:\/\/youtu.be\/wUz-3EdtF44\">the video<\/a>.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=wUz-3EdtF44&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Unity\" rel=\"tag\">Unity<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>The Unity game engine just got another stable version release, Unity 2019.2.&nbsp;&nbsp; As always it is available for download right now using the Unity Hub.&nbsp; Unity 2019.2 contains over 170 new features and enhancements including updates to the ProBuilder and PolyShape plugins, a new 2D lightweight renderer supporting dynamic 2D lights, ShaderGraph updates and much [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-97834","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/97834","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=97834"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/97834\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=97834"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=97834"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=97834"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}