{"id":9742,"date":"2018-01-05T18:10:00","date_gmt":"2018-01-05T18:10:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/312443"},"modified":"2018-01-05T18:10:00","modified_gmt":"2018-01-05T18:10:00","slug":"at-gdc-2018-youll-get-a-postmortem-look-at-the-design-of-horizon-zero-dawn","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/01\/05\/at-gdc-2018-youll-get-a-postmortem-look-at-the-design-of-horizon-zero-dawn\/","title":{"rendered":"At GDC 2018 you&#8217;ll get a postmortem look at the design of Horizon Zero Dawn"},"content":{"rendered":"<p>You&#8217;ll have your pick of a boatload of interesting talks when you come to the\u00a0<a href=\"http:\/\/www.gdconf.com?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">Game Developers Conference<\/a>\u00a0in March, including a behind-the-scenes look at the design of Guerrilla Games&#8217; hit game\u00a0<em>Horizon: Zero Dawn<\/em>.<\/p>\n<p>Guerrilla&#8217;s Eric\u00a0Boltjes\u00a0is coming to GDC 2018\u00a0to present &#8220;<a href=\"http:\/\/schedule.gdconf.com\/session\/horizon-zero-dawn-a-game-design-postmortem\/855494\">&#8216;<em>Horizon: Zero Dawn<\/em>&#8216;: A Game Design Postmortem<\/a>,&#8221;\u00a0\u00a0a <a href=\"http:\/\/www.gdconf.com\/conference\/design.html\">Design track<\/a> talk that will run you through\u00a0through early prototypes and delving into design decisions and processes that shaped development of the 2017 game.<\/p>\n<p>You&#8217;ll want to make time for this, because Boltjes plans to give you\u00a0insight into the journey <em>Horizon<\/em>&#8216;s game design went through while moving from an ambitious paper concept to a finished open world action RPG, with all of the small and large design decisions and choices that had\u00a0to be made along the way.<\/p>\n<p>You won&#8217;t want to miss it, as well as the many\u00a0more GDC 2018 announcements we&#8217;ll be\u00a0making\u00a0in the coming months!\u00a0For more information about\u00a0GDC 2018 head over to\u00a0the show&#8217;s <a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">official website<\/a>, and\u00a0subscribe to regular updates via <a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>, <a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or <a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent UBM Americas<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>You&#8217;ll have your pick of a boatload of interesting talks when you come to the\u00a0Game Developers Conference\u00a0in March, including a behind-the-scenes look at the design of Guerrilla Games&#8217; hit game\u00a0Horizon: Zero Dawn. Guerrilla&#8217;s Eric\u00a0Boltjes\u00a0is coming to GDC 2018\u00a0to present &#8220;&#8216;Horizon: Zero Dawn&#8216;: A Game Design Postmortem,&#8221;\u00a0\u00a0a Design track talk that will run you through\u00a0through early [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":9743,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-9742","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/9742","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=9742"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/9742\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/9743"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=9742"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=9742"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=9742"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}