{"id":97117,"date":"2019-07-23T20:52:27","date_gmt":"2019-07-23T20:52:27","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2019\/07\/23\/ubisoft-joins-blender-development-fund\/"},"modified":"2019-07-23T20:52:27","modified_gmt":"2019-07-23T20:52:27","slug":"ubisoft-joins-blender-development-fund","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/07\/23\/ubisoft-joins-blender-development-fund\/","title":{"rendered":"Ubisoft joins Blender Development Fund"},"content":{"rendered":"<div class=\"lcom-stacked__main\">\n<div class=\"panel-pane pane-entity-field pane-node-body\">\n<div class=\"field field-name-body field-type-text-with-summary field-label-hidden\">\n<div class=\"field-items\">\n<div class=\"field-item even\">\n<p>Ubisoft will join the Blender Foundation\u2019s Development Fund as a corporate Gold member. Not only will Ubisoft help funding online support for Blender developers, Ubisoft Animation Studio \u2013 a department of Ubisoft Film and Television \u2013 will also use Blender for their productions and assign developers to contribute to Blender\u2019s open source projects.&nbsp;Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin\u2019s Creed, Just Dance, Watch Dogs, Tom Clancy\u2019s video game series, Rayman, Far Cry and Watch Dogs.&nbsp; Pierrot Jacquet, Head of Production at Ubisoft Animation Studio says \u201cBlender was for us an obvious choice: Its strong and engaged community paired up with the vision carried by the Blender Foundation makes it one of the most creative DCC of the market.\u201d Source: <a href=\"https:\/\/www.blender.org\/press\/ubisoft-joins-blender-development-fund\/\" target=\"_blank\" rel=\"noopener noreferrer\">Ubisoft<\/a><\/p>\n<\/div>\n<\/div>\n<\/div><\/div>\n<\/p><\/div>\n<p><a href=\"https:\/\/www.linux.com\/popup\/nojs\" class=\"ctools-use-modal ctools-modal-subscription-modal-style element-invisible\" title>Click Here!<\/a> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ubisoft will join the Blender Foundation\u2019s Development Fund as a corporate Gold member. Not only will Ubisoft help funding online support for Blender developers, Ubisoft Animation Studio \u2013 a department of Ubisoft Film and Television \u2013 will also use Blender for their productions and assign developers to contribute to Blender\u2019s open source projects.&nbsp;Ubisoft is a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[40],"tags":[],"class_list":["post-97117","post","type-post","status-publish","format-standard","hentry","category-linux-freebsd-unix"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/97117","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=97117"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/97117\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=97117"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=97117"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=97117"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}