{"id":96389,"date":"2019-07-09T22:14:00","date_gmt":"2019-07-09T22:14:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/346332"},"modified":"2019-07-09T22:14:00","modified_gmt":"2019-07-09T22:14:00","slug":"watch-children-of-mortas-lead-dev-explain-its-family-focused-game-design","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/07\/09\/watch-children-of-mortas-lead-dev-explain-its-family-focused-game-design\/","title":{"rendered":"Watch Children of Morta&#8217;s lead dev explain its family-focused game design"},"content":{"rendered":"<p>If you haven&#8217;t heard, <em>Children of Morta<\/em> is a hack-and-slash action RPG due out later this year from developer Deadmage. It&#8217;s got an amazing pixel aesthetic and a unique hook on character progress, and after a successful demo released last month, it&#8217;s shot up to the top unreleased wishlisted games on Steam.&nbsp;<\/p>\n<p>Though <em>Children of Morta<\/em> is still in development, Deadmage cofounder Amir Fassihi was kind enough to drop by the GDC Twitch channel today for a chat about how that process is going. It was an interesting time to catch up with Fassihi, since the game is closer than it&#8217;s ever been to release, but there&#8217;s still plenty of planned polish yet to come.&nbsp;<\/p>\n<p>In case you&#8217;re curious about how this particular roguelike is coming along, you can now watch the full conversation with Fassihi in the video above. It&#8217;s a wide-ranging chat going from how the game&#8217;s pixel animations impacted the Unity-based pipeline to the particulars of the family-driven progression system that&#8217;s helped make the game so appealing.&nbsp;<\/p>\n<p>And for more developer interviews and select GDC talks, be sure to <a href=\"http:\/\/Twitch.tv\/GDC\">follow the GDC Twitch channel!<\/a><\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa&nbsp;<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you haven&#8217;t heard, Children of Morta is a hack-and-slash action RPG due out later this year from developer Deadmage. It&#8217;s got an amazing pixel aesthetic and a unique hook on character progress, and after a successful demo released last month, it&#8217;s shot up to the top unreleased wishlisted games on Steam.&nbsp; Though Children of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":96390,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-96389","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/96389","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=96389"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/96389\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/96390"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=96389"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=96389"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=96389"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}