{"id":96287,"date":"2019-07-05T16:56:00","date_gmt":"2019-07-05T16:56:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/346136"},"modified":"2019-07-05T16:56:00","modified_gmt":"2019-07-05T16:56:00","slug":"keywords-studios-opens-recording-studio-for-game-localization-in-brazil","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/07\/05\/keywords-studios-opens-recording-studio-for-game-localization-in-brazil\/","title":{"rendered":"Keywords Studios opens recording studio for game localization in Brazil"},"content":{"rendered":"<p><strong>Newsbrief: <\/strong>Keywords Studios has opened a recording studio in S\u00e3o Paulo, Brazil to support and expand its existing localization services in the country.<\/p>\n<p>The move builds on the company\u2019s 2018 acquisition of Maximal Studios, and gives its Brazilian localization efforts access to six individual recording studios as well as space for production and project management work.<\/p>\n<p>In a press release, Keywords notes that the new studio also introduces a dedicated and scalable solution for Brazilian Portuguese voiceover recording, something it says was previously lacking in the localization filed.<\/p>\n<p>\u201cBrazil is a key territory for video-games,\u201d says Nicolas Liorzou, Keywords Studios Americas\u2019 regional managing director. \u201cWe believe that with this expanded studio in S\u00e3o Paulo, we\u2019ll now be in the best position to accommodate the always-increasing needs of our customers in Brazilian Portuguese voice-over.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Newsbrief: Keywords Studios has opened a recording studio in S\u00e3o Paulo, Brazil to support and expand its existing localization services in the country. The move builds on the company\u2019s 2018 acquisition of Maximal Studios, and gives its Brazilian localization efforts access to six individual recording studios as well as space for production and project management [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":96288,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-96287","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/96287","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=96287"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/96287\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/96288"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=96287"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=96287"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=96287"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}