{"id":95631,"date":"2019-06-24T15:40:19","date_gmt":"2019-06-24T15:40:19","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2019\/06\/24\/minecraft-java-edition-1-14-3\/"},"modified":"2019-06-24T15:40:19","modified_gmt":"2019-06-24T15:40:19","slug":"minecraft-java-edition-1-14-3","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/24\/minecraft-java-edition-1-14-3\/","title":{"rendered":"Minecraft Java Edition 1.14.3"},"content":{"rendered":"<div><img decoding=\"async\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/06\/minecraft-java-edition-1-14-3.png\" class=\"ff-og-image-inserted\"><\/div>\n<p>Mojang has released 1.14.3. This release includes many bug fixes and some feature changes to make your lives easier&#8230; or harder depending on what they are.&nbsp;<\/p>\n<p>A full summary of the content available in this snapshot can be found in the&nbsp;<a href=\"https:\/\/www.minecraft.net\/en-us\/article\/minecraft-java-edition-1-14-3\">changelog on Minecraft.net<\/a>.<\/p>\n<blockquote>\n<ul>\n<li>Items can now be repaired by crafting them together again<\/li>\n<li>\n<p>Reverted the enchanting system to how it was before 1.14<\/p>\n<\/li>\n<li>\n<p>Torches, lanterns and pressure plates can now be placed on glass panes and iron bars<\/p>\n<\/li>\n<li>\n<p>Lanterns can now be attached below iron bars and glass panes<\/p>\n<\/li>\n<li>\n<p>Saturation is no longer required for the &#8220;How did we get here?&#8221; advancement<\/p>\n<\/li>\n<li>\n<p>You can now turn off raids with &#8216;\/gamerule disableRaids true&#8217;<\/p>\n<\/li>\n<li>\n<p>Patrol changes:<\/p>\n<ul>\n<li>\n<p>Vindicators are no longer part of patrols<\/p>\n<\/li>\n<li>\n<p>Doubled the minimum time to spawn from 5 + (up to 1) minutes to 10 + (up to 1) minutes<\/p>\n<\/li>\n<li>\n<p>Patrols no longer spawns if the block light level disallows monster spawning<\/p>\n<\/li>\n<li>\n<p>Patrols are now allowed to spawn in any biome except mushroom biomes<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p>Villagers that are panicking now have a bigger chance of spawning Iron Golems, assuming they can occasionally work and sleep<\/p>\n<\/li>\n<li>\n<p>&#8220;Last slept&#8221; and &#8220;last worked&#8221; is now saved properly for Villagers<\/p>\n<\/li>\n<li>\n<p>Farmers now spend more time farming when they are working<\/p>\n<\/li>\n<li>\n<p>Farmers can now always give away food even if other villagers don&#8217;t need it<\/p>\n<\/li>\n<li>\n<p>Improved performance<\/p>\n<\/li>\n<li>\n<p>Fixed bugs<\/p>\n<\/li>\n<\/ul>\n<ul>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-47699\">MC-47699<\/a>&nbsp;&#8211; Blazes are able to see a player through blocks<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-72390\">MC-72390<\/a>&nbsp;&#8211; Rcon is not thread-safe<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-74407\">MC-74407<\/a>&nbsp;&#8211; Villager inventories can get into a state where villagers cannot do anything useful<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-93892\">MC-93892<\/a>&nbsp;&#8211; Fire\/Flame arrows and fireballs set player on fire even when blocking with shield<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-110004\">MC-110004<\/a>&nbsp;&#8211; Enderman\/blaze don\u2019t drop experience when hit with splash\/lingering potion<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-123836\">MC-123836<\/a>&nbsp;&#8211; Double blocks aren\u2019t loaded in structures<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-124170\">MC-124170<\/a>&nbsp;&#8211; Performance issue with particles causing lag<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-129491\">MC-129491<\/a>&nbsp;&#8211; Advancement location trigger works inconsistently for structures added in 1.9 or later<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-138053\">MC-138053<\/a>&nbsp;&#8211; Gamerule spectatorsGenerateChunks being false prevents chunks from being loaded<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-139257\">MC-139257<\/a>&nbsp;&#8211; Server crash on reload when worldborder is modified.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-141301\">MC-141301<\/a>&nbsp;&#8211; Illager patrols spawning on blocks mobs shouldn\u2019t spawn on, such as slabs, carpets, stairs, etc.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-142360\">MC-142360<\/a>&nbsp;&#8211; Pillagers patrols can spawn pillagers on top of trees inside a leaf block<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-143369\">MC-143369<\/a>&nbsp;&#8211; Wandering trader text implies trades refresh<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-144107\">MC-144107<\/a>&nbsp;&#8211; Miscalculation of camera position in windowed mode on Linux<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-144507\">MC-144507<\/a>&nbsp;&#8211; The legs on cats clip through to the top of the model<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-144929\">MC-144929<\/a>&nbsp;&#8211; When there is water above a water source, other water sources adjacent to the water source flow outwards<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-145863\">MC-145863<\/a>&nbsp;&#8211; Villagers breed even if there are not enough beds<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-146433\">MC-146433<\/a>&nbsp;&#8211; Double Chest does not display custom name<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-146835\">MC-146835<\/a>&nbsp;&#8211; Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-147619\">MC-147619<\/a>&nbsp;&#8211; Foxes that trust a player will still avoid wolves and other players they\u2019re angry towards instead pursuing them<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-147851\">MC-147851<\/a>&nbsp;&#8211; Villagers frequently run right into mobs they\u2019re \u201ctrying\u201d to avoid<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-148600\">MC-148600<\/a>&nbsp;&#8211; Zombie pigmen will spread their anger forever if they can continously respawn<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-148610\">MC-148610<\/a>&nbsp;&#8211; Hostile mobs spawning on top Trapdoors, Glowstone and Sea Lanterns<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-148986\">MC-148986<\/a>&nbsp;&#8211; Low-tier enchants from lv.30 standard enchanting setups<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-149372\">MC-149372<\/a>&nbsp;&#8211; Game crashes when opening a 1.13.2 world<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-149443\">MC-149443<\/a>&nbsp;&#8211; Iron golems spawn too often<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-149518\">MC-149518<\/a>&nbsp;&#8211; Skylight appearing under blocks<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-149877\">MC-149877<\/a>&nbsp;&#8211; Baby foxes suffocate when jumping under blocks<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-150319\">MC-150319<\/a>&nbsp;&#8211; I can\u2019t load up my minecraft world after doing \/kill<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-150401\">MC-150401<\/a>&nbsp;&#8211; Chickens suffocate if jumping while under a solid block<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-150954\">MC-150954<\/a>&nbsp;&#8211; Pillager Patrol spawn is way off. Spawning too close to each other, in odd biomes, and too frequent.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151079\">MC-151079<\/a>&nbsp;&#8211; An employed villager quickly becomes unemployed and employed when he works, even if his workstation has not been deleted.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151084\">MC-151084<\/a>&nbsp;&#8211; Chunk rendering is slow and random in 1.14.1 (pre 1)<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151144\">MC-151144<\/a>&nbsp;&#8211; Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151185\">MC-151185<\/a>&nbsp;&#8211; Game crash after breaking villager point of interest<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151337\">MC-151337<\/a>&nbsp;&#8211; Mob spawn rate too high<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151346\">MC-151346<\/a>&nbsp;&#8211; Crash while F3 menu tries to access tags while \/reload-ing<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151395\">MC-151395<\/a>&nbsp;&#8211; Farmers create Bread ONLY when they pick up at least 3 wheat AT ONCE<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151566\">MC-151566<\/a>&nbsp;&#8211; Pillagers patrols can spawn outside world border<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151710\">MC-151710<\/a>&nbsp;&#8211; Enties not functioning in forceloaded chunks<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151753\">MC-151753<\/a>&nbsp;&#8211; More than one raid can happen in a village<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151771\">MC-151771<\/a>&nbsp;&#8211; Villagers don\u2019t try to run away from zombie villagers<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151772\">MC-151772<\/a>&nbsp;&#8211; Mob cap in the hundreds to over 1000 per player.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151802\">MC-151802<\/a>&nbsp;&#8211; Spawning causes massive TPS CPU load on a flat world.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151989\">MC-151989<\/a>&nbsp;&#8211; Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-151995\">MC-151995<\/a>&nbsp;&#8211; Patrol Leaders spawning without banner<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152044\">MC-152044<\/a>&nbsp;&#8211; Baby trader llamas disappear immediately<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152053\">MC-152053<\/a>&nbsp;&#8211; High client-side lag when pistons activate<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152228\">MC-152228<\/a>&nbsp;&#8211; Can not \/summon trader llama<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152542\">MC-152542<\/a>&nbsp;&#8211; Resource Warning \u201cCodepoint \u20181ed0\u2019 declared multiple times in minecraft:textures\/font\/accented.png\u201d<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152638\">MC-152638<\/a>&nbsp;&#8211; Villager trade GUI does not close when a major change happens to the Villager, leading to free trades and quick stock refreshing<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152810\">MC-152810<\/a>&nbsp;&#8211; Cat\u2019s natural spawning causes Null Pointer Exception<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-153221\">MC-153221<\/a>&nbsp;&#8211; dragon fireball causes FPS to crash<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-153222\">MC-153222<\/a>&nbsp;&#8211; Broken\/Incorrect recipe files cause a data pack not to load with nothing in log<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-153470\">MC-153470<\/a>&nbsp;&#8211; Language map does not close internal \u2018en_us.json\u2019 file after reading<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-154000\">MC-154000<\/a>&nbsp;&#8211; When dispenser places shulkerbox it decreases its stack twice.<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-154080\">MC-154080<\/a>&nbsp;&#8211; Wandering Trader trade GUI does not close when the Wandering Trader changes dimensions allowing you to trade infinitely<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-154081\">MC-154081<\/a>&nbsp;&#8211; Opening survival inventory when opening world crashes game<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-154092\">MC-154092<\/a>&nbsp;&#8211; Zombie Pigmen lose aggro even when they\u2019re in range and have a line of sight<\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-154239\">MC-154239<\/a>&nbsp;&#8211; NPE server crash when painting entities spawned with mob spawn eggs are saved<\/p>\n<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-154328\">MC-154328<\/a>&nbsp;&#8211; The Village Siege (Zombie Siege) never happens<\/li>\n<\/ul>\n<p>To install the release, open up the&nbsp;<a href=\"https:\/\/minecraft.net\/download\">Minecraft Launcher<\/a>&nbsp;and click play.<\/p>\n<p>Cross-platform server jar:<\/p>\n<p>Report bugs here:<\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Mojang has released 1.14.3. This release includes many bug fixes and some feature changes to make your lives easier&#8230; or harder depending on what they are.&nbsp; A full summary of the content available in this snapshot can be found in the&nbsp;changelog on Minecraft.net. Items can now be repaired by crafting them together again Reverted the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":95632,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-95631","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95631","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=95631"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95631\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/95632"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=95631"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=95631"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=95631"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}