{"id":95498,"date":"2019-06-21T21:00:00","date_gmt":"2019-06-21T21:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/reviews\/switch-eshop\/leisure_suit_larry_-_wet_dreams_dont_dry"},"modified":"2019-06-21T21:00:00","modified_gmt":"2019-06-21T21:00:00","slug":"review-leisure-suit-larry-wet-dreams-dont-dry-a-competent-point-and-click-that-might-raise-a-smile","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/21\/review-leisure-suit-larry-wet-dreams-dont-dry-a-competent-point-and-click-that-might-raise-a-smile\/","title":{"rendered":"Review: Leisure Suit Larry &#8211; Wet Dreams Don&#8217;t Dry &#8211; A Competent Point-And-Click That Might Raise A Smile"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/reviews\/switch-eshop\/leisure_suit_larry_-_wet_dreams_dont_dry\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/reviews\/switch-eshop\/leisure_suit_larry_-_wet_dreams_dont_dry\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div id>\n<aside class=\"picture embed\"><a title=\"Leisure Suit Larry - Wet Dreams Don't Dry Review - Screenshot 1 of 3\" href=\"http:\/\/images.nintendolife.com\/screenshots\/97366\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/screenshots\/97366\/900x.jpg\" alt=\"Leisure Suit Larry - Wet Dreams Don't Dry Review - Screenshot 1 of 3\"><\/a><\/aside>\n<p>The <strong>Leisure Suit Larry<\/strong> games are one of those things no one really admits to liking. There\u2019s clearly an audience for them &#8211; you don\u2019t release roughly 10 games over the last 30 years without gaining a decent following (yes, they\u2019ve been around that long). However, the mixture of school playground humour and <strong>Carry On<\/strong> levels of sexual innuendo makes them a real oddity, especially in today\u2019s increasingly sensitive, PC-minded culture. And the fact the series has produced some truly terrible titles over the years, crude jokes and all.<\/p>\n<p>Thankfully, <a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/leisure_suit_larry_-_wet_dreams_dont_dry\"><strong>Leisure Suit Larry &#8211; Wet Dreams Don\u2019t Dry<\/strong><\/a> isn\u2019t a bad game. In fact, it\u2019s a competent little point and click adventure that dials back into the conceit that made some of the earlier games so popular. That Larry Laffer &#8211; the greasy protagonist and self-confessed \u2018ladies man\u2019 who\u2019s always looking for love &#8211; is consistently the butt of the joke, rather than the often cartoonish women he\u2019s pursuing, helps water-down the often tasteless dialogue. That doesn\u2019t mean new developer CrazyBunch is holding off on the smut, but it\u2019s at least doing so with a sense of self-awareness.<\/p>\n<aside class=\"picture embed\"><a title=\"Leisure Suit Larry - Wet Dreams Don't Dry Review - Screenshot 2 of 3\" href=\"http:\/\/images.nintendolife.com\/screenshots\/97361\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/screenshots\/97361\/900x.jpg\" alt=\"Leisure Suit Larry - Wet Dreams Don't Dry Review - Screenshot 2 of 3\"><\/a><\/aside>\n<p>Wet Dreams Don&#8217;t Dry does this by transporting Larry from the slapstick hedonism of the \u201980s to the \u2018woke\u2019 era of today. With his flared white suit and greased back hair, Larry emerges from a dark basement to find himself in a city he barely recognises. So, naturally, the first thing he does is start looking for women. As a man-child out of time, Larry finds himself with social media obsessed people obsessed with platforms such as Instacrap, Farcebook and Timber. It\u2019s a game that\u2019s constantly lampooning itself and modern dating sensibilities, with its entire premise based around the quest to improve Larry\u2019s Timber rating.<\/p>\n<p>While most of the women Larry ends up taking out on a date are often a caricature of sorts &#8211; such as a social media-obsessed hipster you meet during the game\u2019s opening hours &#8211; they\u2019re not two-dimensional airheads solely defined by their sexual attraction. Which, we suppose, is progress for the series at least. Then again, you\u2019ll be spending your time exploring New Lost Wages, a city with an alarmingly large number of phallic-shaped buildings. So maybe not.<\/p>\n<p>As you might imagine, its humour is very spotty and while there\u2019s plenty of self-reverential moments &#8211; with characters often pointing out specific tropes tied to the point-and-click genre itself &#8211; it\u2019s still a game about a sleazeball trying to get his end away with a series of Timber dates. Puzzles are pretty standard fare, falling back on the tried and tested method of walking around a scene, interacting with characters and environmental elements. You\u2019ll head into your inventory (accessed by pressing \u2018+\u2019) and combine items to solve puzzles, and glean clues from chatting to various NPCs along the way.<\/p>\n<aside class=\"picture embed\"><a title=\"Leisure Suit Larry - Wet Dreams Don't Dry Review - Screenshot 3 of 3\" href=\"http:\/\/images.nintendolife.com\/screenshots\/97365\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/screenshots\/97365\/900x.jpg\" alt=\"Leisure Suit Larry - Wet Dreams Don't Dry Review - Screenshot 3 of 3\"><\/a><\/aside>\n<p>While CrazyBunch has managed to produce a setting and story that at least pastiches its ridiculous central character as much as it shoots for dull sex jokes, the same can\u2019t be said for its approach to puzzle design. This is a long way from the quality of Double Fine\u2019s conundrums. The biggest issue is the sheer lack of logic that often goes into their structure &#8211; such as items that seemingly wouldn\u2019t even need to be combined or hidden switches that couldn\u2019t be any more concealed if they tried.<\/p>\n<p>As a port, Wet Dreams Don&#8217;t Dry is a more tactile experience thanks to the inclusion of both Joy-Con and touchscreen support. The ability to move Larry around with the left analog stick makes navigation much smoother, but the contextual nature of the face buttons never stops being awkward to control. We found mixing the analog stick with the touchscreen (for interacting with characters and using items in your inventory) an agreeable combo, although you\u2019re never going to be as smooth as using a mouse. Utilising items in your inventory is a tad frustrating, especially in the first hour or so, as you can\u2019t drag items to a location on-screen (you have to activate them then leave the inventory and use them where you need them). It\u2019s clearly a design choice made with a lack of mouse in mind, but it never feels natural compared to other point-and-clickers on Switch.<\/p>\n<\/div>\n<div id=\"conclusion\">\n<h2 class=\"heading\">Conclusion<\/h2>\n<p>While playing a Leisure Suit Larry game is the gaming equivalent of being seen reading a copy of the Daily Sport, this mostly unwanted revival of the series is actually far better than anyone was expecting. Leisure Suit Larry: Wet Dreams Don&#8217;t Dry&#8217;s 2D art style has a \u201990s comic book feel to it, while the simple point-and-click gameplay is a far better fit than the awful open-world approach the Larry Lovage games took in recent years. While some of the jokes do land, many don\u2019t (even with its tongue impaled through its cheek), and with some often utterly obtuse puzzle designs you\u2019re probably better off enjoying the superior offerings this genre has to offer on Switch.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The Leisure Suit Larry games are one of those things no one really admits to liking. There\u2019s clearly an audience for them &#8211; you don\u2019t release roughly 10 games over the last 30 years without gaining a decent following (yes, they\u2019ve been around that long). However, the mixture of school playground humour and Carry On [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-95498","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95498","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=95498"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95498\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=95498"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=95498"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=95498"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}