{"id":95492,"date":"2019-06-21T12:28:50","date_gmt":"2019-06-21T12:28:50","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=40247953-2ad1-4074-848f-bb4847477649"},"modified":"2019-06-21T12:28:50","modified_gmt":"2019-06-21T12:28:50","slug":"waveengine-3-0-preview-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/21\/waveengine-3-0-preview-released\/","title":{"rendered":"WaveEngine 3.0 Preview Released"},"content":{"rendered":"<p>After almost a year of silence, <a href=\"https:\/\/waveengine.net\/\">WaveEngine<\/a> 3.0 preview has just been released.&nbsp; WaveEngine is a cross platform C# powered ECS based 3D game engine that is completely free to use.&nbsp; Sporting a new renderer and a sporting a completely new editor, WaveEngine 3.0 preview is still quite an early release.&nbsp; We did a hands-on <a href=\"https:\/\/www.gamefromscratch.com\/post\/2015\/10\/05\/A-Closer-Look-At-Wave-Engine.aspx\">Closer Look review<\/a> at a previous version of WaveEngine 3.0 for a good basis in how WaveEngine programming works.<\/p>\n<p>Highlight details of the 3.0 preview release:<\/p>\n<ul>\n<li>New launcher and update system<\/li>\n<li>New WaveEditor<\/li>\n<ul>\n<li>Effects Viewer<\/li>\n<li>Materials Viewer<\/li>\n<li>Render Layer Viewer<\/li>\n<li>Sampler Viewer<\/li>\n<li>Textures Viewer<\/li>\n<li>Model Viewer<\/li>\n<li>Audio Viewer<\/li>\n<li>Scene Viewer<\/li>\n<\/ul>\n<li>New Effect Editor<\/li>\n<li>XR Ready<\/li>\n<li>Single Pass (Instanced) Stereo Rendering<\/li>\n<li>New extensible Render Pipeline<\/li>\n<li>New life cycle for entities<\/li>\n<li>New web project support<\/li>\n<li>New serialization system based on YAML<\/li>\n<li>New HoloLens 2.0 support<\/li>\n<\/ul>\n<p>You can learn more and download the 3.0 preview release <a href=\"https:\/\/geeks.ms\/waveengineteam\/2019\/06\/18\/waveengine-3-0-preview\/\">right here<\/a>.&nbsp; Keep in mind WaveEngine 3.0 is nowhere near ready for production use, with only a limited subset of platforms and features available.&nbsp; Check out WaveEngine in action in the video below.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=STc60yxhbR8&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/C%23\" rel=\"tag\">C#<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Engine\" rel=\"tag\">Engine<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>After almost a year of silence, WaveEngine 3.0 preview has just been released.&nbsp; WaveEngine is a cross platform C# powered ECS based 3D game engine that is completely free to use.&nbsp; Sporting a new renderer and a sporting a completely new editor, WaveEngine 3.0 preview is still quite an early release.&nbsp; We did a hands-on [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-95492","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95492","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=95492"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95492\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=95492"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=95492"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=95492"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}