{"id":95158,"date":"2019-06-14T12:11:44","date_gmt":"2019-06-14T12:11:44","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=4db75a1b-46ca-4851-9d2f-948ad61a707b"},"modified":"2019-06-14T12:11:44","modified_gmt":"2019-06-14T12:11:44","slug":"haxe-4-0-0-rc3-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/14\/haxe-4-0-0-rc3-released\/","title":{"rendered":"Haxe 4.0.0-rc3 Released"},"content":{"rendered":"<p>The Haxe programming language just released Haxe 4.0.0-rc3.&nbsp; With this release the versatile Haxe programming language just got an additional compilation target, the Java Virtual Machine (JVM).<\/p>\n<p>Other details of the <a href=\"https:\/\/haxe.org\/download\/version\/4.0.0-rc.3\/\">release<\/a>:<\/p>\n<blockquote>\n<p>On behalf of the Haxe Foundation, we are proud to announce the official release of the Haxe 4.0.0-rc.3! It is available along with the changelog at https:\/\/haxe.org\/download.<\/p>\n<p>The new Java Virtual Machine target is available! Generate JVM byte code directly from Haxe bypassing Java compilation step by adding <code>-D jvm<\/code> to your project targeting Java.<\/p>\n<p>Unicode support was greatly improved across all targets.<\/p>\n<p>Other than that, we fixed a lot of bugs and improved the quality of IDE services (compilation and completion server).<\/p>\n<p>Also, we are considering different options about inline markup. The feature is subject to change in the future: https:\/\/github.com\/HaxeFoundation\/haxe-evolution\/issues\/60<\/p>\n<p>See the changelog below for further details. Please report any issues here: https:\/\/github.com\/HaxeFoundation\/haxe\/issues<\/p>\n<p>Thank you very much for your help!<\/p>\n<\/blockquote>\n<p>Be sure the check the link for the full change log.&nbsp; With the new ability to target JVM, this means you can now create Java based Android applications.&nbsp; For more details on this process, check this <a href=\"https:\/\/github.com\/ibilon\/testgenjvmandroid\">Github project<\/a>.&nbsp; If you are looking for a Haxe game engine be sure to check out our list <a href=\"https:\/\/www.gamefromscratch.com\/post\/2018\/09\/10\/Haxe-Game-Engines.aspx\">available here<\/a>.&nbsp; We have also done a <a href=\"https:\/\/www.gamefromscratch.com\/page\/Haxe-and-HaxeFlixel-Tutorial-Series.aspx\">Haxe + HaxeFlixel<\/a> and <a href=\"https:\/\/www.gamefromscratch.com\/post\/2016\/05\/05\/Haxe-And-Heaps-Tutorial-Series-Getting-Started.aspx\">Haxe + Heaps<\/a> tutorial series.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=349b15213dM&#038;w=853&#038;h=480]<\/p>\n<p>. <\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Haxe\" rel=\"tag\">Haxe<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>The Haxe programming language just released Haxe 4.0.0-rc3.&nbsp; With this release the versatile Haxe programming language just got an additional compilation target, the Java Virtual Machine (JVM). Other details of the release: On behalf of the Haxe Foundation, we are proud to announce the official release of the Haxe 4.0.0-rc.3! It is available along with [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-95158","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95158","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=95158"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95158\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=95158"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=95158"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=95158"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}