{"id":95112,"date":"2019-06-14T12:42:26","date_gmt":"2019-06-14T12:42:26","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=57fe0e99-3c8f-49ee-9c4f-35ca4ba3bb97"},"modified":"2019-06-14T12:42:26","modified_gmt":"2019-06-14T12:42:26","slug":"3ds-max-2020-1-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/14\/3ds-max-2020-1-released\/","title":{"rendered":"3DS MAX 2020.1 Released"},"content":{"rendered":"<p>Hot on the heels of the somewhat underwhelming <a href=\"https:\/\/www.gamefromscratch.com\/post\/2019\/03\/27\/Autodesk-Release-3DS-Max-2020.aspx\">2020 release<\/a>, Autodesk have just released the newest update to the seminal 3D modeling application, 3DS MAX 2020.1.&nbsp; They have also updated their roadmap, showing future development priorities for the application.&nbsp; The biggest and possibly most game changing new feature of this release is the ability to detach and support up to 3 different viewports, making multiple monitor configurations so much more capable.<\/p>\n<p>Primary features of the 2020.1 <a href=\"https:\/\/area.autodesk.com\/3dsmax-timeline\/\">release<\/a>:<\/p>\n<p>There are also several bug fixes and improvements fully detailed in the <a href=\"http:\/\/help.autodesk.com\/view\/3DSMAX\/2020\/ENU\/?guid=3dsMax_ReleaseNotes_updates_2020_1_html\">release notes<\/a>.&nbsp; As mentioned earlier, Autodesk also updated their development roadmap, which is <a href=\"https:\/\/area.autodesk.com\/blogs\/the-3ds-max-blog\/3ds-max-20201-and-public-roadmap\/\">available here<\/a>.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=741DHD6iAuw&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/Art.aspx\">Art<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/3D\" rel=\"tag\">3D<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>Hot on the heels of the somewhat underwhelming 2020 release, Autodesk have just released the newest update to the seminal 3D modeling application, 3DS MAX 2020.1.&nbsp; They have also updated their roadmap, showing future development priorities for the application.&nbsp; The biggest and possibly most game changing new feature of this release is the ability to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[74,72],"class_list":["post-95112","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-art","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95112","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=95112"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/95112\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=95112"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=95112"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=95112"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}