{"id":94895,"date":"2019-06-10T21:30:00","date_gmt":"2019-06-10T21:30:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/344487"},"modified":"2019-06-10T21:30:00","modified_gmt":"2019-06-10T21:30:00","slug":"get-a-job-n3twork-is-hiring-a-ui-ux-artist","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/10\/get-a-job-n3twork-is-hiring-a-ui-ux-artist\/","title":{"rendered":"Get a job: N3TWORK is hiring a UI\/UX Artist"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location: Los&nbsp;Angeles, California<\/strong><\/p>\n<p>We are looking for an exceptional UI\/UX Artist who can design &amp; build beautiful and intuitive interfaces for an upcoming game focused on female fashion. This role is based in our brand new game studio in Los Angeles.<\/p>\n<p><strong>RESPONSIBILITIES<\/strong><\/p>\n<ul>\n<li>Design intuitive interfaces that convey complex information in a format that is easily digestible to a casual user.<\/li>\n<li>Partner with product leaders, game designers, and engineers to identify and convey critical info needed for player engagement<\/li>\n<li>Conceptualize, design UI architecture, create wireframes and prototype cohesive UI<\/li>\n<li>Set a standard and provide guidelines for excellent mobile game UI<\/li>\n<li>Create and implement assets<\/li>\n<\/ul>\n<p><strong>REQUIREMENTS<\/strong><\/p>\n<ul>\n<li>4+ years experience working on mobile free-to-play game required<\/li>\n<li>Ability to quickly prototype and wireframe<\/li>\n<li>Market awareness for current mobile game design trends and aesthetics, plus a sense for contemporary visual design sensibilities that is demonstrated in your portfolio<\/li>\n<li>Graphic design experience<\/li>\n<li>Unity experience integrating UI assets and screens<\/li>\n<li>Ability to make complex information easily digestible<\/li>\n<li>Strong verbal and written communication skills<\/li>\n<li>Passion for working in a dynamic, fast-paced environment<\/li>\n<li>Ability to meet deadlines<\/li>\n<li>Understands game production design process and methodology.<\/li>\n<li>Won&#8217;t settle for mediocrity.<\/li>\n<\/ul>\n<p>Interested?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/job\/ui-ux-artist-los-angeles-california-33868\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location: Los&nbsp;Angeles, California We are looking for an exceptional UI\/UX Artist who can design &amp; build beautiful and intuitive interfaces for an upcoming game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":94896,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-94895","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94895","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94895"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94895\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/94896"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94895"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94895"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94895"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}