{"id":94808,"date":"2019-06-08T10:30:00","date_gmt":"2019-06-08T10:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/06\/platinumgames_talks_about_bayonetta_3_astral_chain_and_reviving_the_wonderful_101_on_switch"},"modified":"2019-06-08T10:30:00","modified_gmt":"2019-06-08T10:30:00","slug":"platinumgames-talks-about-bayonetta-3-astral-chain-and-reviving-the-wonderful-101-on-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/08\/platinumgames-talks-about-bayonetta-3-astral-chain-and-reviving-the-wonderful-101-on-switch\/","title":{"rendered":"PlatinumGames Talks About Bayonetta 3, Astral Chain And Reviving The Wonderful 101 On Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/28259de1d53fc\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/28259de1d53fc\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"The Wonderful 101\" href=\"http:\/\/images.nintendolife.com\/28259de1d53fc\/the-wonderful-101.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/28259de1d53fc\/the-wonderful-101.900x.jpg\" alt=\"The Wonderful 101\"><\/a><\/figure>\n<p>During an interview with Gematsu at BitSummit 7 Spirits in Kyoto last weekend, PlatinumGames&#8217; executive director and producer Atsushi Inaba and game designer Takahisa Taura were queried about the company&#8217;s upcoming projects.<\/p>\n<p>When asked about how <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/bayonetta_3\">Bayonetta 3<\/a><\/strong> for the Nintendo Switch was coming along, Inaba simply said development was &#8220;going smoothly&#8221; and fans would, unfortunately, have to wait for a <em>more official<\/em> update in the future. This was followed with a question about <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/astral_chain\">Astral Chain<\/a><\/strong> and if it would be an open-world game. Inaba said as much as they wanted to share more information about the project, they couldn&#8217;t. Taura suggested fans enjoy speculating about what the game could perhaps be about in the meantime. Lastly, was a question about bringing <strong><a href=\"http:\/\/www.nintendolife.com\/games\/wiiu\/wonderful_101\">The Wonderful 101<\/a><\/strong> to the Switch. This was Inaba&#8217;s response:<\/p>\n<blockquote>\n<p>\u201cYeah, I think I said that on multiple occasions. And I\u2019m glad that I did. So if you could be patient with it, that\u2019ll be great.\u201d<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>As for Platinum&#8217;s future &#8211; well, firstly, Astral Chain is being released at the end of August on the Switch. After this, though, there&#8217;s apparently &#8220;potential&#8221; to release news about new Platinum titles. Inaba believes all this <em>new<\/em> news would bring &#8220;major change&#8221; to the company as well.<\/p>\n<p><em>Are you looking forward to Platinum&#8217;s upcoming releases? Would you be interested in replaying The Wonderful 101 on the Nintendo Switch? Tell us down in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>During an interview with Gematsu at BitSummit 7 Spirits in Kyoto last weekend, PlatinumGames&#8217; executive director and producer Atsushi Inaba and game designer Takahisa Taura were queried about the company&#8217;s upcoming projects. When asked about how Bayonetta 3 for the Nintendo Switch was coming along, Inaba simply said development was &#8220;going smoothly&#8221; and fans would, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-94808","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94808","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94808"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94808\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94808"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94808"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94808"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}