{"id":94693,"date":"2019-06-06T12:25:56","date_gmt":"2019-06-06T12:25:56","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=9b7be2e5-de78-4032-b54f-cbef48103ee6"},"modified":"2019-06-06T12:25:56","modified_gmt":"2019-06-06T12:25:56","slug":"serif-release-affinity-photo-and-designer-1-7","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/06\/serif-release-affinity-photo-and-designer-1-7\/","title":{"rendered":"Serif Release Affinity Photo And Designer 1.7"},"content":{"rendered":"<p>Serif have just released version 1.7 of both of their flagship applications, <a href=\"https:\/\/affinity.serif.com\/en-gb\/photo\/\">Affinity Photo<\/a> and <a href=\"https:\/\/affinity.serif.com\/en-gb\/designer\/\">Affinity Designer<\/a>.&nbsp; These tools provide excellent alternatives to Adobe products such as Photoshop and Illustrator with a much lower, pay once price tag.&nbsp; The 1.7 update applies to all platforms, Windows, Mac and iOS.<\/p>\n<p><a href=\"https:\/\/affinity.serif.com\/en-gb\/photo\/#whats-new\">Affinity Photo<\/a> changes:<\/p>\n<ul>\n<li>Big performance increases across Mac, Windows and iPad<\/li>\n<li>Pen and dial support for Surface devices<\/li>\n<li>HDR \/ EDR monitor support<\/li>\n<li>At least 2x faster loading of RAW files<\/li>\n<li>More effective noise reduction, hot pixel removal and wide colour space development<\/li>\n<li>New Sub Brushes to combine multiple brushes in a single stroke<\/li>\n<li>Symmetry (up to 32-way) is now supported &#8211; including on-canvas controls and optional mirroring<\/li>\n<li>On the fly nozzle rotation now available with shortcut keys<\/li>\n<li>New \u201cProcedural texture\u201d and \u201cVoronoi\u201d filter effects<\/li>\n<li>Live filter effects have been rewritten to improve performance<\/li>\n<li>An all-new HSL adjustment layer has been added, supporting custom hue ranges, new UI and picker controls<\/li>\n<li>Layers studio revamp<\/li>\n<li>Alternate futures for document history<\/li>\n<li>HEIF images can now be loaded, including loading of any depth map<\/li>\n<li>Added support for 12bit and 16bit CMYK TIFF files<\/li>\n<li>New Assets Panel available to store and drag and drop regularly used assets<\/li>\n<\/ul>\n<p><a href=\"https:\/\/affinity.serif.com\/en-gb\/designer\/#whats-new\">Affinity Designer<\/a> changes:<\/p>\n<ul>\n<li>Big performance increases across Mac, Windows and iPad<\/li>\n<li>Pen and dial support for Surface devices<\/li>\n<li>HDR \/ EDR monitor support<\/li>\n<li>Create and edit directly in any isometric plane<\/li>\n<li>Arrowheads!<\/li>\n<li>New transform mode in Node tool<\/li>\n<li>Lasso selection of nodes<\/li>\n<li>New sculpt mode added to pencil<\/li>\n<li>Add unlimited strokes and fills to a single shape<\/li>\n<li>New point tranform tool<\/li>\n<li>Many grid improvements, including a new cube grid and column guides<\/li>\n<li>Many PSD import \/ export improvements<\/li>\n<li>Layers studio revamp<\/li>\n<li>Pixel persona now supports sub-brushes and symmetry (up to 32-way)<\/li>\n<li>Alternate futures for document history<\/li>\n<\/ul>\n<p>Learn more in the video below.<\/p>\n<p align=\"center\">[youtube https:\/\/www.youtube.com\/watch?v=9BH4rtq6L50&#038;w=853&#038;h=480]<\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/Applications\" rel=\"tag\">Applications<\/a><\/span> <\/p>\n<hr>\n","protected":false},"excerpt":{"rendered":"<p>Serif have just released version 1.7 of both of their flagship applications, Affinity Photo and Affinity Designer.&nbsp; These tools provide excellent alternatives to Adobe products such as Photoshop and Illustrator with a much lower, pay once price tag.&nbsp; The 1.7 update applies to all platforms, Windows, Mac and iOS. Affinity Photo changes: Big performance increases [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71],"tags":[72],"class_list":["post-94693","post","type-post","status-publish","format-standard","hentry","category-game-development","tag-gamedev-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94693","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94693"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94693\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94693"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94693"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94693"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}