{"id":94555,"date":"2019-06-04T21:49:00","date_gmt":"2019-06-04T21:49:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/344012"},"modified":"2019-06-04T21:49:00","modified_gmt":"2019-06-04T21:49:00","slug":"video-how-blizzard-brought-orphea-to-heroes-of-the-storm","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/04\/video-how-blizzard-brought-orphea-to-heroes-of-the-storm\/","title":{"rendered":"Video: How Blizzard brought Orphea to Heroes of the Storm"},"content":{"rendered":"<p>In this 2019 GDC session, Blizzard&#8217;s Lana Bachynski covers the art and animation process from first concept to final implementation through the lens of Orphea&#8217;s development process in <em>Heroes of the Storm<\/em>.<\/p>\n<p>Bachynski served up a rare inside look at how Blizzard handles character development, and her talk covered everything from how to create eye-catching, powerful silhouettes to what Blizzard does to ensure characters make sense in different games with wildly varying art styles.<\/p>\n<p>On the off chance you didn&#8217;t catch it at GDC this year, know that you can now&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=Rt0eoJ4v0oA\">watch Bachynski&#8217;s talk&nbsp;free over on the official GDC YouTube channel<\/a>!<\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can&nbsp;<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2019 GDC session, Blizzard&#8217;s Lana Bachynski covers the art and animation process from first concept to final implementation through the lens of Orphea&#8217;s development process in Heroes of the Storm. Bachynski served up a rare inside look at how Blizzard handles character development, and her talk covered everything from how to create eye-catching, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":94556,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-94555","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94555","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94555"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94555\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/94556"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94555"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94555"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94555"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}