{"id":94553,"date":"2019-06-04T23:59:00","date_gmt":"2019-06-04T23:59:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/344011"},"modified":"2019-06-04T23:59:00","modified_gmt":"2019-06-04T23:59:00","slug":"bluestacks-inside-aims-to-give-mobile-devs-a-painless-way-to-launch-on-steam","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/06\/04\/bluestacks-inside-aims-to-give-mobile-devs-a-painless-way-to-launch-on-steam\/","title":{"rendered":"BlueStacks Inside aims to give mobile devs a painless way to launch on Steam"},"content":{"rendered":"<p><strong>Newsbrief:<\/strong>&nbsp;BlueStacks, the company behind the PC-based Android emulator of the same name,&nbsp;is rolling out an&nbsp;SDK that it says gives developers the ability to launch their mobile games on Steam in a single step and without any lengthy porting process.<\/p>\n<p>That SDK is BlueStacks Inside and the company says it offers a 1-step integration that allows mobile games to launch on Steam and route all in-game transactions through the platform\u2019s Steam Wallet.<\/p>\n<p>Games brought to Steam through the SDK run in their own, game-branded windows without any additional BlueStack branding and can work with native Steam features as well. Devs are able to self-publish the BlueStacks Inside-powered games on Steam, though the company does take a percentage of in-app purchases and charge a separate fee for its use.<\/p>\n<p>Inside is currently only in soft launch, but BlueStacks says it&#8217;s already used the SDK to bring games like <em>Pirates Outlaws<\/em> from mobile to Steam.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Newsbrief:&nbsp;BlueStacks, the company behind the PC-based Android emulator of the same name,&nbsp;is rolling out an&nbsp;SDK that it says gives developers the ability to launch their mobile games on Steam in a single step and without any lengthy porting process. That SDK is BlueStacks Inside and the company says it offers a 1-step integration that allows [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":94554,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-94553","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94553","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94553"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94553\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/94554"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94553"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94553"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94553"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}