{"id":94206,"date":"2019-05-28T21:25:00","date_gmt":"2019-05-28T21:25:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/343500"},"modified":"2019-05-28T21:25:00","modified_gmt":"2019-05-28T21:25:00","slug":"unity-japan-announces-support-for-labo-vr-goggles","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/05\/28\/unity-japan-announces-support-for-labo-vr-goggles\/","title":{"rendered":"Unity Japan announces support for Labo VR goggles"},"content":{"rendered":"<p>Unity\u2019s Japanese office has announced that the engine now supports projects developed with Nintendo\u2019s Switch-powered Labo VR goggles in mind.<\/p>\n<p>In a press release picked up by <a href=\"https:\/\/www.famitsu.com\/news\/201905\/28176891.html\">Famitsu<\/a>&nbsp;(and translated via Google Translate), Unity Technologies Japan said that the support enables devs registered with Nintendo\u2019s developer portal to create Switch games that make use of Nintendo Labo\u2019s cardboard-based VR goggles.<\/p>\n<p>Nintendo&#8217;s Labo VR kits use cardboard and a set of lenses to let Switch owners modify their console into a <a href=\"https:\/\/www.gamasutra.com\/view\/news\/338220\/Brand_new_Nintendo_Labo_kits_will_turn_your_Switch_into_a_VR_headset.php\">makeshift VR headset<\/a>. Soon after, the company announced that it would be <a href=\"https:\/\/www.gamasutra.com\/view\/news\/340251\/Nintendo_adding_VR_modes_to_Breath_of_the_Wild_and_Super_Mario_Odyssey.php\">adding VR modes into its existing games<\/a> like <em>Super Mario Odyssey<\/em> and <em>The Legend of Zelda: Breath of the Wild<\/em>.&nbsp;Now building on its existing partnership with Unity, Nintendo has brought the ability to create similar experiences to external development teams.&nbsp;<\/p>\n<p>Devs interested in working with Labo VR can find more information on Nintendo\u2019s <a href=\"https:\/\/developer.nintendo.com\/\">Developer Portal<\/a>, though it is worth noting that no announcement about any&nbsp;support for Labo VR has been made by Unity\u2019s US-based offices.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unity\u2019s Japanese office has announced that the engine now supports projects developed with Nintendo\u2019s Switch-powered Labo VR goggles in mind. In a press release picked up by Famitsu&nbsp;(and translated via Google Translate), Unity Technologies Japan said that the support enables devs registered with Nintendo\u2019s developer portal to create Switch games that make use of Nintendo [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":94207,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-94206","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94206","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94206"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94206\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/94207"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94206"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94206"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}