{"id":94030,"date":"2019-05-25T05:55:00","date_gmt":"2019-05-25T05:55:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/05\/former_rare_developer_shares_new_details_about_conkers_cancelled_sequel"},"modified":"2019-05-25T05:55:00","modified_gmt":"2019-05-25T05:55:00","slug":"former-rare-developer-shares-new-details-about-conkers-cancelled-sequel","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/05\/25\/former-rare-developer-shares-new-details-about-conkers-cancelled-sequel\/","title":{"rendered":"Former Rare Developer Shares New Details About Conker&#8217;s Cancelled Sequel"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/7a5c191f06288\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/7a5c191f06288\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Conker\" href=\"http:\/\/images.nintendolife.com\/7a5c191f06288\/conker.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/7a5c191f06288\/conker.900x.jpg\" alt=\"Conker\"><\/a><\/figure>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/n64\/conkers_bad_fur_day\">Conker&#8217;s Bad Fur Day<\/a><\/strong> designer Chris Seavor has once again taken to <a class=\"external\" href=\"https:\/\/twitter.com\/conkerhimself\">Twitter<\/a> to share new details about the sequel that never saw the light of day. Well before the open-world multiplayer game <strong>Sea of Thieves<\/strong>, Rare had plans for a direct follow-up to Conker&#8217;s original and mature-themed outing on the Nintendo 64.<\/p>\n<p>According to the design documents, Conker&#8217;s Other Bad Day was meant to pick up from where the first game ended. The idea was to divide it into four separate parts, with three sub-plots and a storyline concerning Berri.<\/p>\n<p>The starting point intended to display a miserable-looking Conker acknowledging himself as the Emperor of the Known Universe, before the opening chapter revisited an earlier period in time, prior to the first game&#8217;s post-credits ending. The second chapter would continue on with the return of the Panther King, who would do a deal with Death and swap bodies with Conker in order to return to the land of the living as a much darker squirrel.<\/p>\n<figure class=\"picture strip\"><a title=\"Conker\" href=\"http:\/\/images.nintendolife.com\/ea895934b68ee\/conker.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/ea895934b68ee\/conker.900x.jpg\" alt=\"Conker\"><\/a><\/figure>\n<figure class=\"picture strip\"><a title=\"Conker\" href=\"http:\/\/images.nintendolife.com\/19ef821e973d2\/conker.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/19ef821e973d2\/conker.900x.jpg\" alt=\"Conker\"><\/a><\/figure>\n<figure class=\"picture strip\"><a title=\"Conker\" href=\"http:\/\/images.nintendolife.com\/4ae35b0f40170\/conker.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/4ae35b0f40170\/conker.900x.jpg\" alt=\"Conker\"><\/a><\/figure>\n<p>In the third chapter, Conker ends up escaping from The Basement, after killing off Death with a bunch of cats and banishing the Panther King. From here, Conker returns to his throne and begins planning for a royal wedding with his new love-interest, Bunni the rabbit. As the end credits start to roll, the castle begins to shake and Conker yells out at the programmers to &#8220;stop the credits&#8221; as he rushes over to the window to investigate.<\/p>\n<p>Apart from this, Seavor also shared a bunch of design documents detailing the many different worlds in the game, including an illustration of Conker&#8217;s new lady friend. Last of all was an upload of the basic structure of the game and a bit more information about how most levels would have been parodies of movies, cult television shows and video game themes.<\/p>\n<figure class=\"picture strip\"><a title=\"Conker PG4\" href=\"http:\/\/images.nintendolife.com\/4595c412e8985\/conker-pg4.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/4595c412e8985\/conker-pg4.900x.jpg\" alt=\"Conker PG4\"><\/a><\/figure>\n<figure class=\"picture strip\"><a title=\"Conker PG5\" href=\"http:\/\/images.nintendolife.com\/d7d1e2890209e\/conker-pg5.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/d7d1e2890209e\/conker-pg5.900x.jpg\" alt=\"Conker PG5\"><\/a><\/figure>\n<figure class=\"picture strip\"><a title=\"Conker PG6\" href=\"http:\/\/images.nintendolife.com\/21067ebaba2c7\/conker-pg6.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/21067ebaba2c7\/conker-pg6.900x.jpg\" alt=\"Conker PG6\"><\/a><\/figure>\n<figure class=\"picture strip\"><a title=\"Conker PG7\" href=\"http:\/\/images.nintendolife.com\/dc67088aa9cca\/conker-pg7.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/dc67088aa9cca\/conker-pg7.900x.jpg\" alt=\"Conker PG7\"><\/a><\/figure>\n<p><em>So, now that you know how Conker&#8217;s Other Bad Day would have played out, what are your thoughts? Tell us below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Conker&#8217;s Bad Fur Day designer Chris Seavor has once again taken to Twitter to share new details about the sequel that never saw the light of day. Well before the open-world multiplayer game Sea of Thieves, Rare had plans for a direct follow-up to Conker&#8217;s original and mature-themed outing on the Nintendo 64. According to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-94030","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94030","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=94030"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/94030\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=94030"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=94030"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=94030"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}