{"id":9344,"date":"2018-01-02T23:55:00","date_gmt":"2018-01-02T23:55:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/312439"},"modified":"2018-01-02T23:55:00","modified_gmt":"2018-01-02T23:55:00","slug":"video-the-dos-and-donts-of-putting-together-a-creative-portfolio","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/01\/02\/video-the-dos-and-donts-of-putting-together-a-creative-portfolio\/","title":{"rendered":"Video: The dos and don&#8217;ts of putting together a creative portfolio"},"content":{"rendered":"<p>A portfolio is one of the most important things to perfect for those working in a\u00a0creative industry. Trying to decide what to include can be daunting. How many pieces? How many different mediums, and in what format? With the Internet acting as a potential first impression for employers, should artists tweak their social medias accordingly?\u00a0<\/p>\n<p>In this GDC 2017\u00a0session industry artists Greg Foertsch, Alison Kelly, Wyeth Johnson, Lisette Titre-Montgomery, Shawn Robertson and Gavin Goulden\u00a0discuss what can make or break a creative portfolio. They offer advice on what artists should\u00a0include in order to catch the attention of future employers, as well as how to present themselves online in-between posting their creations.\u00a0<\/p>\n<p>The\u00a0talk goes over crucial topics every artist should consider when putting together their portfolio. For example, Foertsch\u00a0guides the conversation and asks\u00a0artists to consider quality over quantity\u00a0when picking out work. &#8220;Your portfolio is only as strong as the weakest piece in it,&#8221; adds Johnson.\u00a0<\/p>\n<p>Artists\u00a0interested in learning about what they can do to improve their portfolio can\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=mcJUpbfont8\">watch the talk completely free via the official GDC YouTube channel<\/a><a href=\"https:\/\/www.youtube.com\/watch?v=mcJUpbfont8\">!<\/a><\/p>\n<p>In addition to this presentation, the\u00a0<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>\u00a0and its accompanying\u00a0<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>\u00a0offers numerous other free videos, audio recordings, and slides from many of the recent\u00a0<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC\u00a0already have full access to GDC Vault, and interested parties can apply for the individual subscription via\u00a0<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the\u00a0<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can\u00a0<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n<p><strong><em>Gamasutra and GDC are sibling organizations under parent UBM Americas<\/em><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A portfolio is one of the most important things to perfect for those working in a\u00a0creative industry. Trying to decide what to include can be daunting. How many pieces? How many different mediums, and in what format? With the Internet acting as a potential first impression for employers, should artists tweak their social medias accordingly?\u00a0 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":9345,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-9344","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/9344","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=9344"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/9344\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/9345"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=9344"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=9344"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=9344"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}