{"id":92946,"date":"2019-05-03T19:33:00","date_gmt":"2019-05-03T19:33:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/342032"},"modified":"2019-05-03T19:33:00","modified_gmt":"2019-05-03T19:33:00","slug":"get-a-job-pixelpool-is-hiring-a-backend-developer","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/05\/03\/get-a-job-pixelpool-is-hiring-a-backend-developer\/","title":{"rendered":"Get a job: PixelPool is hiring a Backend Developer"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location:&nbsp;Portland, Oregon<\/strong><\/p>\n<p>PixelPool&nbsp;is an international, world class retail- and brand interactive visualization company with offices in five countries. At our Portland, Oregon office we are currently looking for an&nbsp;exceptional&nbsp;Backend&nbsp;Developer&nbsp;to work on innovative 3D Applications including Windows applications, Virtual Reality experiences and iOS apps. You will be working on projects for some of the world\u2019s leading brands as well as creating tools for our development team(s). You will join our interactive team to work on projects for an international client base together with developers in the Netherlands and an international team of artists and asset creators.&nbsp;<\/p>\n<p>We are looking for a social and highly motivated candidate that can\u202fthink on their feet, is flexible and can adapt quickly to changing circumstances. We transpose a very motivated, friendly, and happy environment and hope to bring more people on board to positively evolve our amazing culture.&nbsp;<\/p>\n<p><strong>Responsibilities:&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Backend&nbsp;programming and integration.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Implementing systems in&nbsp;Unreal Engine 4&nbsp;with Blueprints&nbsp;and C++.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Tools Creation&nbsp;and&nbsp;Third-Party Library&nbsp;implementation to support system creation.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul>\n<li>\n<p>Collaboration&nbsp;with&nbsp;(technical) artists&nbsp;and designers.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Establishing best practices as part of the development team.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Implementing&nbsp;best&nbsp;practices&nbsp;to create core systems&nbsp;and&nbsp;custom&nbsp;plugins.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p><strong>Requirements:&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>BS or MS Degree in Computer Science.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Two years programming experience in C++.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Interest in learning&nbsp;a 3D game engine (Unreal Engine).&nbsp;&nbsp;<\/p>\n<\/li>\n<li>\n<p>Proficiency in at least one of the following:&nbsp;<\/p>\n<\/li>\n<li>\n<p>SQL and Database Management Systems.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul>\n<li>\n<p>iOS development with an understanding of Objective C.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Networking (TCP\/IP and UDP specifically).&nbsp;<\/p>\n<\/li>\n<li>\n<p>HTTP Requests and Protocols.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Basic&nbsp;understanding of&nbsp;Data Structures,&nbsp;Algorithms,&nbsp;Design Patterns, and software development methodologies.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Comfortable in solving problems outside of primary area of expertise.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p><strong>Nice to Haves:&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Experience with 3D game engine(s) (Unreal Engine, Unity, etc&#8230;).&nbsp;<\/p>\n<\/li>\n<li>\n<p>Proficiency in&nbsp;2D&nbsp;and&nbsp;3D Math.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul>\n<li>\n<p>Demonstrated ability to architect and implement features rapidly and reliably.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Experience with UI\/UX standards and creation.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Programming experience in python.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Experience with implementing QA\/QC&nbsp;standards and methodologies.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p><strong>What can we offer you?&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Working in a young, creative and dynamic environment in downtown Portland&nbsp;<\/p>\n<\/li>\n<li>\n<p>Being part of an international company with opportunities to travel abroad&nbsp;<\/p>\n<\/li>\n<li>\n<p>Create innovative products for renowned brands&nbsp;<\/p>\n<\/li>\n<li>\n<p>401k&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul>\n<li>\n<p>Healthcare&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p>Interested?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/job\/backend-developer-unreal-engine-4-blueprint-c-portland-oregon-33810\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location:&nbsp;Portland, Oregon PixelPool&nbsp;is an international, world class retail- and brand interactive visualization company with offices in five countries. At our Portland, Oregon office we [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":92947,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-92946","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92946","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=92946"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92946\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/92947"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=92946"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=92946"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=92946"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}