{"id":92787,"date":"2019-04-30T20:53:00","date_gmt":"2019-04-30T20:53:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/341801"},"modified":"2019-04-30T20:53:00","modified_gmt":"2019-04-30T20:53:00","slug":"get-a-job-join-illogika-as-a-technical-director","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/30\/get-a-job-join-illogika-as-a-technical-director\/","title":{"rendered":"Get a job: Join Illogika as a Technical Director"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location:&nbsp;Montr\u00e9al, Quebec, Canada<\/strong><\/p>\n<p dir=\"ltr\">Located in the heart of the Mile-End, iLLOGIKA is an independent studio of 60 people. It is the ideal environment for those looking for a friendly team, the ability to work on a variety of projects and tools, flexible schedules and the opportunity to take part in the development of a growing studio.<\/p>\n<p dir=\"ltr\"><strong>Benefits<\/strong><\/p>\n<ul>\n<li>Flexible schedule, possibility of reduced hours, strict policy limiting overtime;<\/li>\n<li>Holidays for the annual closure in December, holidays banks (paid, sick, mobile, unpaid);<\/li>\n<li>Training policy for the entire team;<\/li>\n<li>Possibility to work on personal projects;<\/li>\n<li>Hack week and game jam during working hours;<\/li>\n<li>Group Insurance, Employee Assistance Program, Online Health Platform;<\/li>\n<li>Group RRSPs and TFSAs;<\/li>\n<li>Coffee, tea, food and beer Fridays;<\/li>\n<li>Our culture: Sharing, Mutual aid, Autonomy, Transparency, Improvement.<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>&nbsp;Description of responsibilities<\/strong><\/p>\n<ul>\n<li>Understand the business issues of our different projects;<\/li>\n<li>Be in charge of project\u2019s evaluations and the technical part of pitches;<\/li>\n<li>Define the technological strategy to adopt according to the projects;<\/li>\n<li>Assess the technical risks and offer solutions to mitigate them;<\/li>\n<li>Participate in client meetings as a technical expert and offer the best solutions according to the needs of their projects;<\/li>\n<li>Code occasionally, in particular on the most technical issues;<\/li>\n<li>Ensure that code quality respects our standards;<\/li>\n<li>Supervise and coordinate the programming teams;<\/li>\n<li>Update our processes and tools as needed, implement best practices in programming for the entire team;<\/li>\n<li>Mentor and coach junior programmers, develop strategies to improve overall team performance;<\/li>\n<li>Make regular one-on-ones with programmers, give them accurate and constructive feedback and support them in their professional development<\/li>\n<li>In collaboration with the HR department, set up training programs and development plans for the programming team;<\/li>\n<li>Perform a technological watch for the studio and set up processes to encourage innovation;<\/li>\n<li>Participate in the technological vision of the studio;<\/li>\n<li>Maintain close collaboration with producers.<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>Experience for the position<\/strong><\/p>\n<ul>\n<li>At least 10 years of professional experience as a programmer and significant experience as a Technical Director (on a project or at a studio scale);<\/li>\n<li>Has delivered several projects;<\/li>\n<li>Has a good knowledge of development practices on different platforms (PC, console, iOS, Android);<\/li>\n<li>Prior development experience in AR, VR or an interactive digital project (other than a video game) is a plus;<\/li>\n<li>Excellent knowledge of Unity;<\/li>\n<li>Unreal is a plus;<\/li>\n<li>Expert in different languages \u200b\u200b(C #, C ++, Objective-C or Swift, Java);<\/li>\n<li>Good knowledge of agile methodology;<\/li>\n<li>Great leadership;<\/li>\n<li>Demonstrated experience in team management;<\/li>\n<li>Ability to supervise multiple projects at the same time;<\/li>\n<li>Thirst for encouraging his team to give the best of itself;<\/li>\n<li>Great relationship and communication skills;<\/li>\n<li>French &amp; English, written and spoken.<\/li>\n<\/ul>\n<p>Interested?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/job\/technical-director-montr-al-quebec-33795\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location:&nbsp;Montr\u00e9al, Quebec, Canada Located in the heart of the Mile-End, iLLOGIKA is an independent studio of 60 people. It is the ideal environment for [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":92788,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-92787","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92787","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=92787"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92787\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/92788"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=92787"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=92787"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=92787"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}