{"id":92691,"date":"2019-04-26T16:01:00","date_gmt":"2019-04-26T16:01:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/341502"},"modified":"2019-04-26T16:01:00","modified_gmt":"2019-04-26T16:01:00","slug":"chat-with-one-of-outwards-developers-at-2pm-est","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/26\/chat-with-one-of-outwards-developers-at-2pm-est\/","title":{"rendered":"Chat with one of Outward&#8217;s developers at 2PM EST"},"content":{"rendered":"<p>You may have missed its launch but <em>Outward<\/em>, the open-world survival RPG from Quebec developer Nine Dots Studio, has been tearing up the Steam charts since its launch on March 26th.&nbsp;<\/p>\n<p>It&#8217;s a unique kind of game for a smaller developer to succeed in, borrowing combat mechanics from <em>Dark Souls <\/em>while utilizing survival mechanics that have been popular on Steam. To discuss the making of <em>Outward<\/em>, developer Guillaume Boucher-Vidal will be dropping by the GDC Twitch channel at 2PM EST (that&#8217;s an hour earlier than the usual broadcast time!)<\/p>\n<p>If you&#8217;ve got questions about making open-world games with smaller teams, or want to know more about the company&#8217;s&nbsp;<a href=\"https:\/\/www.ninedotsstudio.com\/about\">promises to improve quality of life for its employees<\/a>, drop by the GDC Twitch channel and ask your questions in Twitch chat!&nbsp;<\/p>\n<p>And for more developer interviews, be sure to <a href=\"http:\/\/twitch.tv\/GDC\">follow the GDC Twitch channel.<\/a>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>You may have missed its launch but Outward, the open-world survival RPG from Quebec developer Nine Dots Studio, has been tearing up the Steam charts since its launch on March 26th.&nbsp; It&#8217;s a unique kind of game for a smaller developer to succeed in, borrowing combat mechanics from Dark Souls while utilizing survival mechanics that [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":92692,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-92691","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92691","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=92691"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92691\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/92692"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=92691"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=92691"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=92691"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}