{"id":92535,"date":"2019-04-25T20:57:00","date_gmt":"2019-04-25T20:57:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/341488"},"modified":"2019-04-25T20:57:00","modified_gmt":"2019-04-25T20:57:00","slug":"get-a-job-wizards-of-the-coast-is-hiring-a-lead-software-engineer","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/25\/get-a-job-wizards-of-the-coast-is-hiring-a-lead-software-engineer\/","title":{"rendered":"Get a job: Wizards of the Coast is hiring a Lead Software Engineer"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location:&nbsp;Renton, Washington<\/strong><\/p>\n<p>For decades, Wizards of the Coast has connected people around the world through play and imagination, with core games that have defined their genres &#8211; Magic: The Gathering\u00ae and Dungeons &amp; Dragons\u00ae. We want to offer more ways to connect and play as the company grows. And that\u2019s where you come in.<\/p>\n<p><strong>WHAT IS THIS ROLE ALL ABOUT?<\/strong><br \/> The Magic: The Gathering Arena team is looking for an experienced engineer to help manage and lead a team of engineers who build and maintain scalable cloud services that will support vast legions of players.&nbsp; In close collaboration with designers, artists, and other engineers, you&#8217;ll be one of the main drivers of designs and decisions within the team.<\/p>\n<p><strong>A DAY IN THE LIFE AS A LEAD SOFTWARE ENGINEER<\/strong><\/p>\n<ul>\n<li>Directly manages and supervises a team of software developers<\/li>\n<li>Designs and implements solutions for Magic: The Gathering Arena in alignment with architectural designs and program needs.<\/li>\n<li>Provide consultation on complex projects as a top level contributor\/specialist.<\/li>\n<li>Communicate and iterate on technical designs and decisions with the team.<\/li>\n<\/ul>\n<p><strong>Problem Solving<\/strong><\/p>\n<ul>\n<li>Must be able to work across the entire project while providing guidance to your reports<\/li>\n<li>Grasps issues quickly and makes educated, critical judgments in the absence of complete information<\/li>\n<li>Understands the technical challenges that arise from developing online games on multiple platforms<\/li>\n<li>Must be able to work with a variety of other departments to create technical requirements<\/li>\n<li>Communicates well and does not hesitate to initiate dialog with the relevant stakeholders<\/li>\n<li>Must be able to plan and develop technical roadmaps, technical documentation and help determine priorities<\/li>\n<\/ul>\n<p><strong>WHAT YOU&#8217;LL BRING<\/strong><\/p>\n<p><strong>Experience Creating and Casting these Spells:<\/strong><\/p>\n<ul>\n<li>10+ years software design experience<\/li>\n<li>5-8 years of experience developing online, scalable, high performance applications and components<\/li>\n<li>5-8 years of experience creating and shipping games<\/li>\n<li>3+ years of experience managing software development teams<\/li>\n<li>Strong coding, debugging and problem solving<\/li>\n<li>Strong communication and collaboration<\/li>\n<li>Experience developing and supporting a live game service<\/li>\n<\/ul>\n<p><strong>Knowledge, Abilities and Characteristics of the Ideal Wizard:<\/strong><\/p>\n<ul>\n<li>Experience building software solutions using AWS Technologies<\/li>\n<li>Experience with MongoDB or other NoSQL data storage technologies<\/li>\n<li>Experience with scalable distributed systems<\/li>\n<li>Experience with process level concurrency<\/li>\n<li>Working knowledge of containers and orchestration<\/li>\n<li>Sound knowledge of software engineering, software engineering methodologies, and the impact of early decisions on later development stages of software projects<\/li>\n<li>Experienced and skilled at leading and coaching talented software developers<\/li>\n<li>Ability to conduct effective requirements gathering and analysis<\/li>\n<li>Ability to work effectively with diverse groups of people in various roles<\/li>\n<li>Willingness to help troubleshoot and resolve technical problems as they arise<\/li>\n<li>Unity development and mobile development are a plus<\/li>\n<\/ul>\n<p><strong>We are an Equal Opportunity \/ Affirmative Action Employer.<\/strong><\/p>\n<p>The above is intended to describe the general content of and the requirements for satisfactory performance in this position.&nbsp; It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.<\/p>\n<p>Interested?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/job\/lead-software-engineer-arena-renton-washington-33780\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location:&nbsp;Renton, Washington For decades, Wizards of the Coast has connected people around the world through play and imagination, with core games that have defined [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":92536,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-92535","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92535","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=92535"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92535\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/92536"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=92535"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=92535"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=92535"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}