{"id":92496,"date":"2019-04-24T14:50:18","date_gmt":"2019-04-24T14:50:18","guid":{"rendered":"https:\/\/www.pockettactics.com\/guides\/slay-the-spire-mobile\/"},"modified":"2019-04-24T14:50:18","modified_gmt":"2019-04-24T14:50:18","slug":"like-slay-the-spire-youll-love-these","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/24\/like-slay-the-spire-youll-love-these\/","title":{"rendered":"Like&#8230; Slay the Spire? You&#8217;ll Love These!"},"content":{"rendered":"<p> <span class=\"author\">By Dick Page<\/span> <span class=\"date\">24 Apr 2019<\/span> <\/p>\n<div id=\"content-container\">\n<p><strong>S<\/strong><em>lay the Spire<\/em> is a masterpiece of game design whose only sin is that it is not currently available on a platform I can play on the bus. Instead, I have to wait until my lunch break to load it up on the company desktop and drag cards around with a mouse, of all things! How barbaric!<\/p>\n<p><em>If you&#8217;re looking for more regular card games, <a href=\"https:\/\/www.pockettactics.com\/guides\/best-card-games-android-ios\/\" target=\"_blank\" rel=\"noopener noreferrer\">we&#8217;ve got a great alternative list for you to check out!<\/a><\/em><\/p>\n<p>However, all hope is not lost. For if you are like me, desperately craving one more run up the spire, one more shot at building the perfect poison-multiplying deck, or one more chance to try to understand how to use the Defect&#8217;s crazy orbs, you need something to take the edge off when you can&#8217;t simply spend all day in front of a PC. Thus, here are the best games to play until <em>Slay the Spire<\/em> comes out on mobile. It&#8217;s methadone, but for cards and weird-looking monsters.<\/p>\n<h3>Dream Quest (<a href=\"https:\/\/itunes.apple.com\/us\/app\/dream-quest\/id870227884?mt=8&amp;at=11l7vY\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a>) (<a href=\"https:\/\/www.pockettactics.com\/reviews\/review-dream-quest\/\" target=\"_blank\" rel=\"noopener noreferrer\">Review<\/a>)<\/h3>\n<p>First, let&#8217;s go back in time. Even before <em>Slay the Spire<\/em> was the innovative <em>Dream Quest<\/em>, a game known equally well for it&#8217;s incredibly ugly graphics as its incredibly deep gameplay. Compared to <em>Slay the Spire<\/em>, <em>Dream Quest<\/em> is more focused on deck building. You get fewer cards in your hand, and can often simply play all of them rather than having to make tactical choices. Unlike <em>Slay the Spire<\/em>, enemies play with their own deck of cards and don&#8217;t broadcast their intentions each round.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"center\" title src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/04\/like-slay-the-spire-youll-love-these.jpg\" alt=\"Dream Quest2\" width=\"820\" height=\"615\"><\/p>\n<p><em>Dream Quest<\/em> is less about playing each battle cleverly and more about making sure your chosen abilities work together against the given opponents. As you advance in the game, you&#8217;ll learn what each enemy is capable of and which cards you can add to your deck to counter them. If you master it, you&#8217;ll feel like you broke the game when you finally down the Lord of Dream.<\/p>\n<h3>Meteorfall: Journey (<a href=\"https:\/\/itunes.apple.com\/us\/app\/meteorfall-journey\/id1269922212?mt=8&amp;at=11l7vY\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> &amp; <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.slothwerks.meteorfall\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>) (<a href=\"https:\/\/www.pockettactics.com\/reviews\/review-meteorfall-journey\/\" target=\"_blank\" rel=\"noopener noreferrer\">Review<\/a>)<\/h3>\n<p>Its creator described <em>Meteorfall<\/em> as <em>&#8220;Dream Quest meets Reigns,&#8221;<\/em> and that&#8217;s about as accurate as anything I can say. <em>Meteorfall<\/em> makes a smart decision in adapting card-battle gameplay to mobile: rather than having a hand of cards, you draw one at a time and decide to play it or pass, with each choice having a different effect on your resources.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/04\/like-slay-the-spire-youll-love-these-1.jpg\" alt=\"meteorfall update head\" width=\"820\" height=\"488\"><\/p>\n<p>It&#8217;s like if Grindr was a way to decide which way you want to spank some <em>Adventure Time<\/em> characters. It&#8217;s perfect to play one-handed, and complex and addictive. If you can&#8217;t handle <em>Dream Quest<\/em>&#8216;s janky interface and retina-throttling art, this is your best bet for a roguish deckbuilder on mobile. Small wonder it won our <a href=\"https:\/\/www.pockettactics.com\/best-of\/readers-choice-game-of-the-year-2018\/\" target=\"_blank\" rel=\"noopener noreferrer\">2018 GOTY Award<\/a>.<\/p>\n<h3>Night of the Full Moon&nbsp;(<a href=\"https:\/\/itunes.apple.com\/us\/app\/night-of-the-full-moon\/id1278845241?mt=8&amp;at=11l7vY\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> &amp; <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.ztgame.yyzy\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>) (<a href=\"https:\/\/www.pockettactics.com\/reviews\/review-night-of-the-full-moon\/\" target=\"_blank\" rel=\"noopener noreferrer\">Review<\/a>)<\/h3>\n<p><em>Night of the Full Moon<\/em> takes another path to streamlining <em>Dream Quest<\/em>. Like <em>Dream Quest<\/em>, you have a small hand of cards and gradually build up your deck from basic attacks to much more complex card engines. Rather than having a map, you choose from three different encounters, including enemies as well as stores and other places to pick up new cards.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/04\/like-slay-the-spire-youll-love-these-2.jpg\" alt=\"Night of the Full Moon header\" width=\"820\" height=\"461\"><\/p>\n<p>You&#8217;ve got several classes that offer completely different approaches. It&#8217;s almost as challenging as <em>Dream Quest<\/em> and also quite a lot nicer to look at, with a fun cartoon style. The translation can be a bit of a struggle, however.<\/p>\n<h3>Card Crusade&nbsp;(<a href=\"https:\/\/itunes.apple.com\/us\/app\/card-crusade\/id1383938095?mt=8&amp;at=11l7vY\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> &amp; <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=games.pollywog.card_crusade&amp;hl=en\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>) (<a href=\"https:\/\/www.pockettactics.com\/reviews\/card-crusade\/\" target=\"_blank\" rel=\"noopener noreferrer\">Review<\/a>)<\/h3>\n<p>Where <em>Slay the Spire<\/em> has entirely different sets of cards for each character, even as you acquire new ones in your journey up the spire, <em>Card Crusade<\/em> gives each character a different starting deck and lets you add cards from a generic pool. It makes the characters less distinct, but improves the flexibility of your approaches.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/04\/like-slay-the-spire-youll-love-these-3.jpg\" alt=\"card crusade head\" width=\"820\" height=\"365\"><\/p>\n<p>This is probably the best choice after you&#8217;ve already exhausted <em>Dream Quest<\/em> and are looking for more of almost-the-same, like buying a bag of Hydrox when the store is out of Oreos.<\/p>\n<h3>Pirates Outlaws&nbsp;(<a href=\"https:\/\/itunes.apple.com\/us\/app\/pirates-outlaws\/id1442776789?mt=8&amp;at=11l7vY\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a> &amp; <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.piratesoutlaws.fabledgame&amp;hl=en_US\" target=\"_blank\" rel=\"noopener noreferrer\">Android<\/a>) (<a href=\"https:\/\/www.pockettactics.com\/reviews\/pirates-outlaws\/\" target=\"_blank\" rel=\"noopener noreferrer\">Review<\/a>)<\/h3>\n<p>If what you&#8217;re looking for is really a clone of <em>Slay the Spire<\/em> and not just something in the same vein, your options are somewhat more limited. <em>Pirates Outlaws<\/em> is the clearest doppelganger. However, this copy also seems to sport a goatee, signalling it comes from the evil Mirror Universe of obnoxious in-app purchases and paywalls. It might be worth a try if <em>Dream Quest<\/em> and <em>Meteorfall<\/em> aren&#8217;t doing it for you.<\/p>\n<h3>Silent Abyss: Fate of Heroes&nbsp;(<a href=\"http:\/\/https\/\/itunes.apple.com\/us\/app\/silent-abyss-fate-of-heroes\/id1447044513?mt=8&amp;at=11l7vY\" target=\"_blank\" rel=\"noopener noreferrer\">iOS<\/a>) (<a href=\"https:\/\/www.pockettactics.com\/reviews\/silent-abyss-fate-of-heroes\/\" target=\"_blank\" rel=\"noopener noreferrer\">Review<\/a>)<\/h3>\n<p>This one is basically a reduced version of <em>Slay the Spire<\/em>, with an almost identical gameplay loop and the twist of playing two heroes at a time. It&#8217;s quite a bit easier, however, and the cards aren&#8217;t quite as interesting. Worth a try after you&#8217;ve exhausted the rest.<\/p>\n<h3>Card Quest<\/h3>\n<p>If you love the card-battling dungeon-crawling of <em>Slay the Spire<\/em> but could take or leave the deckbuilding, <em>Card Quest<\/em> is the game you are looking for. It requires extremely careful, tactical use of your character&#8217;s deck, but doesn&#8217;t let you modify that deck card-by-card on the fly. Instead, sets of cards are tied to equipment you can acquire, and your deck shuffles these pre-set groups together.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"leftAlone\" title src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/04\/like-slay-the-spire-youll-love-these-4.jpg\" alt=\"CardQuestReviewHeader\" width=\"820\" height=\"461\"><\/p>\n<p>If developing card synergies and managing your deck is your least favorite part of <em>Slay the Spire<\/em>, give this one a try. It keeps the roguelike challenge and even makes the battles deadlier to keep the focus on moment-to-moment tactical use of your cards.<\/p>\n<h3>Close, but no cigar<\/h3>\n<p>There are other card-based dungeon-crawlers or card battlers that are great fun, but not really substitutes for<em> Slay the Spire<\/em>.<\/p>\n<ul>\n<li><a href=\"https:\/\/www.pockettactics.com\/reviews\/review-solitairica\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Solitairica<\/em><\/a> and <a href=\"https:\/\/www.pockettactics.com\/reviews\/review-card-crawl\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Card Crawl<\/em><\/a> are really solitaire games where you are playing against a deck, not trying to build one.<\/li>\n<li><a href=\"https:\/\/www.pockettactics.com\/reviews\/one-deck-dungeon\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>One Deck Dungeon<\/em><\/a> deals out the dungeon from, you got it, one deck, and involves a lot more luck than <em>Slay the Spire<\/em> fans would like.<\/li>\n<li><a href=\"https:\/\/www.pockettactics.com\/reviews\/knights-of-the-card-table\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Knights of the Card Table<\/em><\/a> has a similar approach.<\/li>\n<li><a href=\"https:\/\/www.pockettactics.com\/reviews\/review-card-city-nights-2\/\" target=\"_blank\" rel=\"noopener noreferrer\"><em>Card City Nights<\/em><\/a> plays closer to an actual collectible card game rather than a deckbuilding game.&nbsp;<\/li>\n<\/ul>\n<p><em>There&#8217;s probably too many card-based dungeon-crawlers on mobile to count so: what did I miss? And what are your favourites?<\/em><\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>By Dick Page 24 Apr 2019 Slay the Spire is a masterpiece of game design whose only sin is that it is not currently available on a platform I can play on the bus. Instead, I have to wait until my lunch break to load it up on the company desktop and drag cards around [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":92497,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-92496","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92496","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=92496"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92496\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/92497"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=92496"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=92496"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=92496"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}