{"id":92422,"date":"2019-04-23T21:51:00","date_gmt":"2019-04-23T21:51:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/341294"},"modified":"2019-04-23T21:51:00","modified_gmt":"2019-04-23T21:51:00","slug":"google-coy-with-new-stadia-details-pushes-the-promise-of-discoverability","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/23\/google-coy-with-new-stadia-details-pushes-the-promise-of-discoverability\/","title":{"rendered":"Google coy with new Stadia details, pushes the promise of discoverability"},"content":{"rendered":"<p>Google has lofty ambitions for its coming cloud-based game platform Stadia, many of which include giving game developers and players alike the ability to approach video games in a different way.<\/p>\n<p>Speaking during the&nbsp;GamesBeat&nbsp;Summit earlier today, Google VP and GM&nbsp;Phil Harrison said that one of the key goals of Stadia is to \u201cchange the perceived value of games\u201d and make games as a whole a more discoverable medium.<\/p>\n<p>Discoverability is an important topic for any storefront, and one that many platforms struggle to deal with as the number of games they support increases. To solve this issue for Stadia, Google wants to step away from traditional storefronts and the discoverability issues that come with both physical retailers and digital catalogs.&nbsp;<\/p>\n<p>For Stadia, the only storefront is the internet. He said the Chrome-driven platform \u201cgets rid of some of the artificial barriers that have previously been put in front of players,\u201d making it possible for players to pick up a game they\u2019re interested in, or recommend one to a friend, without needing to go to retailer or wait hours for a game to install.<\/p>\n<p>\u201cIf you find a game you think I\u2019ll love, I can send you a link and you can play it,\u201d he said, calling back to the fact that one of Stadia\u2019s flagship&nbsp;features is the ability to jump right into a game with no download or install required. He notes later on that it\u2019s a feature that has resonated with publishers in particular, since it offers them a way to close the marketing loop and connect directly with players, no middleman required.<\/p>\n<p>\u201cWe\u2019re asking gamers to buy the game, not the platform.\u201d<\/p>\n<p>Much of what Harrison had to say will sound familiar to those that have kept up with <a href=\"https:\/\/www.gamasutra.com\/view\/news\/338978\/No_console_required_Google_unveils_streaming_game_platform_Stadia.php\">Google\u2019s previous Stadia announcements<\/a>. His talking points, like being able to access games \u201cwith no download, no patch, no update, and no install\u201d haven\u2019t changed much in the past month.<\/p>\n<p>Many of the topics he addressed during the short talk were missing important context regarding Stadia&#8217;s business model, which&nbsp;would\u2019ve helped flesh out otherwise interesting features.&nbsp;Harrison did note that Google has \u201carchitected the platform to support a variety of business models,\u201d but specific information on that topic won\u2019t be announced until this summer at the earliest.&nbsp;To date, there&#8217;s no public word on pricing tiers, or revenue share for game devs.<\/p>\n<p>While vague on many things developers want to know about Stadia, Harrison did say that Google is taking care to make sure that devs are armed with the tools they need to focus less on the technical side of running games on Stadia and more on the creative possibilities that the platform opens up.<\/p>\n<p>Part of this&nbsp;comes from the fact that one code base is all that&#8217;s needed to run a game on Stadia&#8217;s many supported screen types, be it on a TV, tablet, phone, or computer. Devs will have the ability to tweak certain aspects of each as needed, however, like adjusting certain UI elements when a game is being played on mobile to best suit that experience<\/p>\n<p>He also called out Stadia\u2019s \u201cstate share\u201d feature, the ability for players to share a link at any point in a game that allows other players to load into that exact moment of the game, as something he thinks will inspire game developers to create new and interesting moments and narrative.<\/p>\n<p>It&#8217;s one of the features he says is unique to datacenter-powered game platforms, and one that offers a lot of room for developers to be creative with game worlds and multiplayer.<\/p>\n<p>\u201cThat is something that you can only do when games are running on the data center.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Google has lofty ambitions for its coming cloud-based game platform Stadia, many of which include giving game developers and players alike the ability to approach video games in a different way. Speaking during the&nbsp;GamesBeat&nbsp;Summit earlier today, Google VP and GM&nbsp;Phil Harrison said that one of the key goals of Stadia is to \u201cchange the perceived [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":92423,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-92422","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92422","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=92422"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/92422\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/92423"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=92422"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=92422"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=92422"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}