{"id":91296,"date":"2019-04-02T20:31:00","date_gmt":"2019-04-02T20:31:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/339953"},"modified":"2019-04-02T20:31:00","modified_gmt":"2019-04-02T20:31:00","slug":"video-laralyn-mcwilliams-on-staying-optimistic-and-creative-in-game-dev","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/02\/video-laralyn-mcwilliams-on-staying-optimistic-and-creative-in-game-dev\/","title":{"rendered":"Video: Laralyn McWilliams on staying optimistic and creative in game dev"},"content":{"rendered":"<p>As part of a&nbsp;special mulitpart GDC 2019 Main Stage event last month, veteran game dev Laralyn McWilliams gave a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing&nbsp;game industry.<\/p>\n<p>It was a fantastic talk that offered up&nbsp;practical tools and techniques to stay positive and creative in game development despite the bumps (and craters) in the road, drawn from the experiences of fellow developers with 15+ years in the business\u200b.&nbsp;<\/p>\n<p>And if you missed seeing it a few weeks ago, good news: McWilliams&#8217; talk has been fast-tracked to the official GDC YouTube channel, where you can now&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=PU-zR8xzB5Q&amp;\">watch it completely free!<\/a><\/p>\n<p>In fact, the entire GDC 2019 Main Stage presentation is now online for free viewing via <a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\">the GDC YouTube channel<\/a>!<\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can&nbsp;<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As part of a&nbsp;special mulitpart GDC 2019 Main Stage event last month, veteran game dev Laralyn McWilliams gave a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing&nbsp;game industry. It was a fantastic talk that offered up&nbsp;practical tools and techniques to stay positive and creative in game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":91297,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-91296","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/91296","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=91296"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/91296\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/91297"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=91296"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=91296"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=91296"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}