{"id":91251,"date":"2019-04-01T11:15:00","date_gmt":"2019-04-01T11:15:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/04\/early_mortal_kombat_11_switch_impressions_sound_promising_60fps_is_the_target"},"modified":"2019-04-01T11:15:00","modified_gmt":"2019-04-01T11:15:00","slug":"early-mortal-kombat-11-switch-impressions-sound-promising-60fps-is-the-target","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/04\/01\/early-mortal-kombat-11-switch-impressions-sound-promising-60fps-is-the-target\/","title":{"rendered":"Early Mortal Kombat 11 Switch Impressions Sound Promising, 60fps Is The Target"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/d75f2a424ec7b\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/d75f2a424ec7b\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Mk11\" href=\"http:\/\/images.nintendolife.com\/d75f2a424ec7b\/mk11.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/d75f2a424ec7b\/mk11.900x.jpg\" alt=\"Mk11\"><\/a><\/figure>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/mortal_kombat_11\">Mortal Kombat 11<\/a><\/strong>&#8216;s release is really starting to creep up on us now, but very little (well, nothing really) has been shared to show off the Switch version. All video footage we&#8217;ve seen so far has been for other, shinier versions, and if we&#8217;re being honest, we were starting to get a little concerned.<\/p>\n<p>The game was playable at <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/03\/go_hands-on_with_unreleased_switch_games_at_pax_east_this_month\">PAX East<\/a> over the weekend, but reports quickly came flooding in stating that footage of the Switch version wasn&#8217;t allowed to be shared. Another concern, then. But, as luck would have it, it actually appears that first impressions are mightly positive.<\/p>\n<p>The general consensus seems to suggest that the Switch version is currently running as well as you&#8217;d hope for, sacrificing some of the pure graphical detail available on other versions to ensure high level &#8211; and consistent &#8211; performance.<\/p>\n<p><a class=\"external\" href=\"https:\/\/www.usgamer.net\/articles\/mortal-kombat-11-switch-preview-pax-east-2019\">USGamer<\/a> notes that the game didn&#8217;t appear to ever drop below 60 frames per second, and that &#8220;some jaggy character outlines&#8221; during each fight&#8217;s intro were &#8220;quickly cleared up when the battle began&#8221;. <a class=\"external\" href=\"https:\/\/www.gamespot.com\/articles\/mortal-kombat-11-switch-doesnt-compromise-what-mat\/1100-6465920\/\">Gamespot<\/a> also reports that the fighting mechanics are clearly the priority, with Shiver Entertainment &#8211; the team behind the Switch version &#8211; being set a mission to have the game running smoothly at 60fps (something Gamespot says has been achieved &#8220;with some visual compromises&#8221;).<\/p>\n<p>Many would argue that fighting games are all about the &#8216;feel&#8217; of the gameplay, with a solid frame rate and fluid controls being much more important than being able to see every bead of sweat running down Johnny Cage&#8217;s face. It would be foolish to hope for a Switch version that can match PS4 and Xbox One in the graphics department, so this performance-focused approach sounds very promising to us.<\/p>\n<p><em>Are you excited to get your hands on this one when it finally arrives? Do these early impressions sound good to you? Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mortal Kombat 11&#8216;s release is really starting to creep up on us now, but very little (well, nothing really) has been shared to show off the Switch version. All video footage we&#8217;ve seen so far has been for other, shinier versions, and if we&#8217;re being honest, we were starting to get a little concerned. The [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-91251","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/91251","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=91251"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/91251\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=91251"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=91251"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=91251"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}