{"id":90427,"date":"2019-03-19T10:42:16","date_gmt":"2019-03-19T10:42:16","guid":{"rendered":"https:\/\/www.pockettactics.com\/articles\/call-of-duty-mobile-announced\/"},"modified":"2019-03-19T10:42:16","modified_gmt":"2019-03-19T10:42:16","slug":"call-of-duty-is-coming-to-mobile-again","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/03\/19\/call-of-duty-is-coming-to-mobile-again\/","title":{"rendered":"Call of Duty is coming to mobile (again)"},"content":{"rendered":"<div><img decoding=\"async\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2019\/03\/call-of-duty-is-coming-to-mobile-again.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p>You know something is \u2018serious business\u2019 when Activision wakes up and decides to get involved. With the release of games like <em>Fortnite<\/em> and ARK last year, console-like FPS experiences on mobile are getting more and more mainstream attention.<\/p>\n<p>The fact that Activision announced <em>Call of Duty: Mobile<\/em> last night at Unity\u2019s GDC Keynote speech is more proof that this is an up-and-coming genre, at least amongst the Free-to-Play crowd. As far as we\u2019re concerned here at Pocket Tactics, <a href=\"https:\/\/www.pockettactics.com\/articles\/ark-survival-evolveds-move-to-mobile-brings-us-one-step-closer-to-a-glorious-new-era-for-mobile-gaming\/\" target=\"_blank\" rel=\"noopener noreferrer\">I\u2019ve long held the belief<\/a> that these kinds of games offer way forward in trying to escape the more cynical free-to-play trappings, but so far the results have been mixed.<\/p>\n<p>Of course, it also depends if you like Shooters in general. Before now it\u2019s not been a \u2018big\u2019 genre and in many ways it still isn\u2019t, what with <em>Fortnite<\/em> pretty much dominating the show at the moment. I used to play <em>Call of Duty<\/em> when I was younger but I later switched to <em>Battlefield<\/em>, and more recently, <em>Rainbow Six: Siege<\/em>. Still, one can see the appeal of a real attempt to bring this franchise to mobile devices in the same way <em>Fortnite<\/em> did.<\/p>\n<p>[youtube https:\/\/www.youtube.com\/watch?v=OoWJGdqmBVQ?controls=0]<\/p>\n<p>The trailer doesn\u2019t giveaway much \u2013 most of it is actually from the third-person perspective, which isn\u2019t helpful, but it seems to be using in-engine footage (and you see some first-person stuff here and there). It looks pretty decent, all things considered. Activision have partnered with Tencent for the project, and the game is built in Unity, if that matters to you.<\/p>\n<p>Looking at what\u2019s been said, <em>Call of Duty: Mobile<\/em> is probably going to be a kind of \u2018greatest hits\u2019 amalgamation of maps, weapons, abilities etc\u2026 from all the <em>COD<\/em> games, and the free-to-play nature means that there\u2019s probably going to be a longer progression path to unlocking a lot of these features (compared to the premium games, anyway). Real-world currency unlocks are likely, or at least, in-game currency will be available for purchase. Call of Duty has always been a robust franchise when it comes to the PvP experience so, provided they don\u2019t get carried away perhaps it won\u2019t fall down the \u2018Pay-to-Win\u2019 trap door that befalls others.<\/p>\n<p>No word on a release date but <a href=\"https:\/\/www.callofduty.com\/mobile\" target=\"_blank\" rel=\"noopener noreferrer\">pre-registration is available for both iOS and Android users on the official website<\/a>. We&#8217;ll be keeping an eye on this one for the moment and we&#8217;ll let you know if we hear anything else.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>You know something is \u2018serious business\u2019 when Activision wakes up and decides to get involved. With the release of games like Fortnite and ARK last year, console-like FPS experiences on mobile are getting more and more mainstream attention. The fact that Activision announced Call of Duty: Mobile last night at Unity\u2019s GDC Keynote speech is [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":90428,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[70],"tags":[],"class_list":["post-90427","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobile-game-releases"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/90427","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=90427"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/90427\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/90428"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=90427"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=90427"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=90427"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}