{"id":90226,"date":"2019-03-23T02:30:00","date_gmt":"2019-03-23T02:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/03\/dead_cells_surpasses_one_million_sales_switch_version_leads_the_way_on_console"},"modified":"2019-03-23T02:30:00","modified_gmt":"2019-03-23T02:30:00","slug":"dead-cells-surpasses-one-million-sales-switch-version-leads-the-way-on-console","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/03\/23\/dead-cells-surpasses-one-million-sales-switch-version-leads-the-way-on-console\/","title":{"rendered":"Dead Cells Surpasses One Million Sales, Switch Version Leads The Way On Console"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/fecc98fd1b01c\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/fecc98fd1b01c\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Dead Cells IMG\" href=\"http:\/\/images.nintendolife.com\/fecc98fd1b01c\/dead-cells-img.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/fecc98fd1b01c\/dead-cells-img.900x.jpg\" alt=\"Dead Cells IMG\"><\/a><\/figure>\n<p>Motion Twin&#8217;s <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/dead_cells\">Dead Cells<\/a><\/strong> didn&#8217;t have the best launch on the Switch eShop. In fact, when it arrived, the French-based developer had to acknowledge frame-drops and performance issues with a public apology. It spent the next six months reworking the game engine, to bump the framerate up to 60fps and since then, it&#8217;s been recognised as one of the best-selling indie games on Nintendo&#8217;s hybrid platform.<\/p>\n<p>During a recent panel at the 2019 Game Developers Conference, the team behind Dead Cells went to the extent of revealing the overall sales for the roguelike action-platformer. The game has now sold more than one million units. Although the PC makes up 60 percent of sales, it admittedly had a headstart due to the early access launch. The console market has also been &#8220;a big part of&#8221; the game&#8217;s success, &#8220;especially the Switch&#8221; sales, according to Motion Twin&#8217;s game designer, S\u00e9bastien B\u00e9nard.<\/p>\n<p>As for what&#8217;s next? Players can look forward to a &#8216;<a href=\"http:\/\/www.nintendolife.com\/news\/2019\/02\/dead_cells_is_getting_a_huge_free_dlc_pack_soon\">huge<\/a>&#8216; <em>and free<\/em> DLC update arriving this Spring, which will add a &#8216;proper conclusion&#8217; to the game&#8217;s story. This downloadable content will also be playable at PAX East next week.<\/p>\n<p><em>Do you own Dead Cells on the Switch? Glad to hear it&#8217;s selling so well? Tell us down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Motion Twin&#8217;s Dead Cells didn&#8217;t have the best launch on the Switch eShop. In fact, when it arrived, the French-based developer had to acknowledge frame-drops and performance issues with a public apology. It spent the next six months reworking the game engine, to bump the framerate up to 60fps and since then, it&#8217;s been recognised [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-90226","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/90226","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=90226"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/90226\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=90226"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=90226"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=90226"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}