{"id":8703,"date":"2017-12-22T17:20:00","date_gmt":"2017-12-22T17:20:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/312216"},"modified":"2017-12-22T17:20:00","modified_gmt":"2017-12-22T17:20:00","slug":"come-to-gdc-2018-and-learn-how-bungie-tells-stories-in-destiny-2","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/12\/22\/come-to-gdc-2018-and-learn-how-bungie-tells-stories-in-destiny-2\/","title":{"rendered":"Come to GDC 2018 and learn how Bungie tells stories in Destiny 2"},"content":{"rendered":"<p>The\u00a0<a href=\"http:\/\/www.gdconf.com?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">Game Developers Conference<\/a>\u00a0in San Francisco next March is shaping up to be a fantastic show, and today organizers want to make sure you know about a great talk from Bungie about the storytelling in its 2017 hit\u00a0<em>Destiny 2<\/em>.<\/p>\n<p>The talk is about how the\u00a0<em>Destiny 2<\/em>\u00a0team told stories in the game, but it&#8217;s on the <a href=\"http:\/\/www.gdconf.com\/conference\/programming.html\">Programming track<\/a> of talks so you know it&#8217;s going to be both technical and unconventional.<\/p>\n<p>The talk, &#8220;<a href=\"http:\/\/schedule.gdconf.com\/session\/walking-talking-and-projectiles-storytelling-tools-in-destiny-2\/851747\">Walking, Talking, and Projectiles: Storytelling Tools in &#8216;<em>Destiny 2<\/em><\/a>&#8216;&#8221;, will see Bungie\u00a0senior tools engineer Evan Moran going\u00a0in-depth into Bungie&#8217;s\u00a0new visual scripting tool called the Scene Editor that builds stories by coordinating AI movement and behavior.<\/p>\n<p>This technique for non-cinematic stories keeps players in the heart of the action; Moran plans to\u00a0showcase\u00a0several examples from the beginning of <em>Destiny 2<\/em>\u00a0and explore\u00a0the ways this new visual language supports complex coordinated interactions while chronicling surprises and pitfalls the team encountered along the way.<\/p>\n<p>Plus, we have\u00a0lots more GDC 2018 announcements to make in the coming months. For more information about\u00a0GDC 2018\u00a0visit the show&#8217;s <a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gama_le_tspr_gdcsf_x_x-gdc18\">official website<\/a>, and\u00a0subscribe to regular updates via <a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>, <a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or <a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent UBM Americas<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The\u00a0Game Developers Conference\u00a0in San Francisco next March is shaping up to be a fantastic show, and today organizers want to make sure you know about a great talk from Bungie about the storytelling in its 2017 hit\u00a0Destiny 2. The talk is about how the\u00a0Destiny 2\u00a0team told stories in the game, but it&#8217;s on the Programming [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":8704,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-8703","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/8703","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=8703"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/8703\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/8704"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=8703"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=8703"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=8703"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}