{"id":81768,"date":"2019-02-11T15:30:00","date_gmt":"2019-02-11T15:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/02\/new_smash_bros_ultimate_glitch_makes_assist_trophies_bounce_around_and_escape_their_casing"},"modified":"2019-02-11T15:30:00","modified_gmt":"2019-02-11T15:30:00","slug":"new-smash-bros-ultimate-glitch-makes-assist-trophies-bounce-around-and-escape-their-casing","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/02\/11\/new-smash-bros-ultimate-glitch-makes-assist-trophies-bounce-around-and-escape-their-casing\/","title":{"rendered":"New Smash Bros. Ultimate Glitch Makes Assist Trophies Bounce Around And Escape Their Casing"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/251cd8517f4fa\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/251cd8517f4fa\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Luigi\" href=\"http:\/\/images.nintendolife.com\/92a6265096596\/luigi.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/92a6265096596\/luigi.900x.jpg\" alt=\"Luigi\" \/><\/a><\/figure>\n<p>We&#8217;re pretty used to seeing glitches in <a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/super_smash_bros_ultimate\"><strong>Super Smash Bros. Ultimate<\/strong><\/a> at this point &#8211; an inevitability really, considering the huge number of possible inputs and actions players can cause within the game &#8211; and this one joins the glitch roster in style.<\/p>\n<p>Seemingly discovered by Twitter user, <a class=\"external\" href=\"https:\/\/twitter.com\/Nudolf\/status\/1094434430490267648\">Nudolf<\/a>, this glitch causes an odd little scenario with assist trophies. Exact details for replicating the glitch aren&#8217;t clear, but it only happens when an assist trophy is attracted to a player through a Spirit ability &#8211; as you can see below, the trophy is attracted to the player while floating through the air, causing it to land incorrectly and bounce up and down.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"ja\" dir=\"ltr\">\u30a2\u30b7\u30b9\u30c8\u30d5\u30a3\u30ae\u30e5\u30a2\u306e\u4e2d\u8eab\u304c\u51fa\u3066\u304f\u308b\u30d0\u30b0 <a href=\"https:\/\/t.co\/nc4EoiZahW\">pic.twitter.com\/nc4EoiZahW<\/a><\/span>\u2014 \u306c\u3069\u308b\u3075 (@Nudolf) <a href=\"https:\/\/twitter.com\/Nudolf\/status\/1094434430490267648?ref_src=twsrc%5Etfw\">February 10, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<p>From there, the trophy follows the player&#8217;s movements and, if you&#8217;re patient enough, the black shadowy figure actually starts to creepily edge its way out of its casing. We know the game is centred around freeing spirits, but we didn&#8217;t expect to see this kind of thing going on.<\/p>\n<p>This isn&#8217;t the first time a glitch has been found with the game&#8217;s assist trophies; back in December, a glitch was found which could <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/12\/a_second_isabelle_smash_ultimate_glitch_has_been_found_which_can_create_infinite_waluigis\">make infinite versions of the trophy character<\/a> appear on screen. We don&#8217;t know which one&#8217;s the most terrifying, really.<\/p>\n<p><em>Are you still playing through World of Light and snagging all of those Spirits? Let us know in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;re pretty used to seeing glitches in Super Smash Bros. Ultimate at this point &#8211; an inevitability really, considering the huge number of possible inputs and actions players can cause within the game &#8211; and this one joins the glitch roster in style. Seemingly discovered by Twitter user, Nudolf, this glitch causes an odd little [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-81768","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/81768","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=81768"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/81768\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=81768"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=81768"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=81768"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}