{"id":81053,"date":"2019-02-08T18:58:00","date_gmt":"2019-02-08T18:58:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/336245"},"modified":"2019-02-08T18:58:00","modified_gmt":"2019-02-08T18:58:00","slug":"here-are-your-gdc-2019-narrative-summit-poster-session-winners","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/02\/08\/here-are-your-gdc-2019-narrative-summit-poster-session-winners\/","title":{"rendered":"Here are your GDC 2019 Narrative Summit poster session winners!"},"content":{"rendered":"<p>Today the organizers of\u00a0<a href=\"http:\/\/www.gdconf.com\">GDC 2019<\/a>\u00a0and its\u00a0<a href=\"http:\/\/www.gdconf.com\/conference\/gamenarrative.html\">Game Narrative Summit<\/a>\u00a0happily\u00a0announce the 2019\u00a0winners\u00a0of the annual Student Narrative Analysis Competition, all of whom\u00a0receive passes to attend the conference next month!<\/p>\n<p>If you aren&#8217;t familiar with this competition,\u00a0here&#8217;s how it works: Every year,\u00a0leading game design programs at universities across the U.S.\u00a0make\u00a0the competition part of their\u00a0academic curricula. Each participating student conducts a detailed structured analysis of the narrative elements of a game title of their choice.<\/p>\n<p>The resulting papers are submitted to the GDC Game Narrative Summit advisors for review, and entrants with the most promising submissions are then invited to present poster sessions of their work to future industry peers (and potential\u00a0employers\/colleagues) at the Game Narrative Summit.<\/p>\n<p>Winning entries in past competitions\u00a0(which <a href=\"http:\/\/www.gdcvault.com\/gamenarrativereview?_mc=BP_LE_CON\">you can check out<\/a>\u00a0right now\u00a0on GDC Vault) have tackled a diverse array of subjects\u00a0in their sessions, from big-budget blockbuster\u00a0games to smaller, critically-acclaimed indie titles, including games renowned for their storytelling and games designed with no formal narrative at all.<\/p>\n<p>Regardless of their chosen subject, past competitors have consistently produced incisive, bold analysis that foreshadows the contributions they will likely someday make to the field of game narrative. This year&#8217;s competition featured another strong group of entrants from schools across the country, and we\u2019re proud to announce that this year&#8217;s\u00a0winners are:<\/p>\n<p><strong><u>Platinum Winners<\/u><\/strong><\/p>\n<ul>\n<li>Jessica Zhang, Sheridan<\/li>\n<p>&#013; <\/p>\n<li>Colton David, Sheridan<\/li>\n<p>&#013; <\/p>\n<li>Erica Kleinman<\/li>\n<p>&#013;\n<\/ul>\n<p><strong><u>Gold Winners<\/u><\/strong><\/p>\n<ul>\n<li>Sydney Fonderie, Cogswell<\/li>\n<p>&#013; <\/p>\n<li>Stav Hinenzon, DigiPen<\/li>\n<p>&#013; <\/p>\n<li>Julie Arcala, Drexel<\/li>\n<p>&#013; <\/p>\n<li>Mark Hurley, Drexel<\/li>\n<p>&#013; <\/p>\n<li>Erin Truesdell,\u00a0Drexel<\/li>\n<p>&#013; <\/p>\n<li>Tejas Shah,\u00a0Drexel<\/li>\n<p>&#013; <\/p>\n<li>Jonathan Moallem, George Mason<\/li>\n<p>&#013; <\/p>\n<li>Nicholas Carbonara, NYU<\/li>\n<p>&#013; <\/p>\n<li>Rachel Moeller,\u00a0NYU<\/li>\n<p>&#013; <\/p>\n<li>Chris Dicovskly, RPI<\/li>\n<p>&#013; <\/p>\n<li>Giovanni Morales,\u00a0RPI<\/li>\n<p>&#013; <\/p>\n<li>William Lyons,\u00a0RPI<\/li>\n<p>&#013; <\/p>\n<li>Yaoyu\u00a0Cheng,\u00a0RPI<\/li>\n<p>&#013; <\/p>\n<li>Namnam\u00a0Goodarzi, Sheridan<\/li>\n<p>&#013; <\/p>\n<li>Aspen Clark, SMU<\/li>\n<p>&#013; <\/p>\n<li>Longfei Gao, SMU<\/li>\n<p>&#013; <\/p>\n<li>Joe Lunghi, Texas<\/li>\n<p>&#013; <\/p>\n<li>Albert A. Antero, UNLV<\/li>\n<p>&#013; <\/p>\n<li>Aimee Zhang, USC<\/li>\n<p>&#013; <\/p>\n<li>Ryan Zubery, USC<\/li>\n<p>&#013; <\/p>\n<li>Shuyan Li, USC<\/li>\n<p>&#013; <\/p>\n<li>Kate Olguin, Worcester Polytechnic Institute<\/li>\n<p>&#013;\n<\/ul>\n<p>The Platinum winners will receive an All-Access pass to this year\u2019s GDC, while the Gold winners will receive an Expo Plus pass. All winners have the opportunity to present a special poster session during\u00a0GDC 2019 highlighting their work, and those sessions will be available for public perusal after the show on the\u00a0<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>.<\/p>\n<p>GDC and the Game Narrative Summit would like to once again congratulate\u00a0all of this year&#8217;s\u00a0winners, and\u00a0all of the entrants whose fine work made judging this year\u2019s competition both challenging\u00a0and invigorating!<\/p>\n<p><em><strong>For more details on\u00a0GDC 2019\u00a0visit the show&#8217;s\u00a0<a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gamar_le_tsnr_gdcsf_x_x-blog\">official website<\/a>, or subscribe to regular updates via\u00a0<a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>,\u00a0<a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or\u00a0<a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/strong><\/em><\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today the organizers of\u00a0GDC 2019\u00a0and its\u00a0Game Narrative Summit\u00a0happily\u00a0announce the 2019\u00a0winners\u00a0of the annual Student Narrative Analysis Competition, all of whom\u00a0receive passes to attend the conference next month! If you aren&#8217;t familiar with this competition,\u00a0here&#8217;s how it works: Every year,\u00a0leading game design programs at universities across the U.S.\u00a0make\u00a0the competition part of their\u00a0academic curricula. Each participating student conducts [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":81054,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-81053","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/81053","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=81053"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/81053\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/81054"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=81053"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=81053"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=81053"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}