{"id":80395,"date":"2019-02-05T17:23:00","date_gmt":"2019-02-05T17:23:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/335891"},"modified":"2019-02-05T17:23:00","modified_gmt":"2019-02-05T17:23:00","slug":"attend-gdc-for-a-behind-the-scenes-look-at-the-classic-tetris-world-championship","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/02\/05\/attend-gdc-for-a-behind-the-scenes-look-at-the-classic-tetris-world-championship\/","title":{"rendered":"Attend GDC for a behind-the-scenes look at the Classic Tetris World Championship!"},"content":{"rendered":"<p>Ask any game maker what the greatest game of all time is and there&#8217;s a decent chance they&#8217;ll\u00a0say\u00a0<em>Tetris<\/em>.<\/p>\n<p>Ask anyone how you organize an exciting, authentic competitive event around\u00a0<em>Tetris<\/em>\u00a0and you&#8217;ll probably get some blank stares &#8212; unless you&#8217;re at the 2019<strong> <\/strong><a href=\"http:\/\/gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-GDC19\">Game Developers Conference<\/a>, where you&#8217;ll probably get a lot of strong opinions and some suggestions to go see the Classic\u00a0<em>Tetris\u00a0<\/em>World Championship talk.<\/p>\n<p>Specifically, you&#8217;ll want to check out &#8220;<a href=\"https:\/\/schedule.gdconf.com\/session\/tetris-world-championship-building-explosive-esports-on-8-bit-nintendo\/860919\">&#8216;<em>Tetris<\/em>&#8216; World Championship: Building Explosive Esports on 8-bit Nintendo<\/a>&#8221;\u00a0a GDC 2019 <a href=\"https:\/\/www.gdconf.com\/conference\/game-business-marketing\">Business &amp; Marketing track<\/a>\u00a0talk all about the genesis and inner workings of the Classic <em>Tetris\u00a0<\/em>World Championship, which has grown since its 2010 debut to become one of the biggest modern\u00a0<em>Tetris\u00a0<\/em>events.<\/p>\n<p>Presented by veteran consultant and eSports commentator Chris Tang\u00a0(currently a senior game designer at\u00a0Hitsparks Games), this session explores how the CTWC\u00a0format makes the most of odd things like NES <em>Tetris<\/em>&#8216; quirky killscreens, OCR technology, a passionate community low in toxicity and high in intellect, attachment to growing gaming events, explosive memes, and having an amazing role model for a champion.<\/p>\n<p>This is a great opportunity\u00a0to learn how the positive\u00a0esports culture around the CTWC was cultivated, and how it reflects back\u00a0to strengthen\u00a0the value of both the event and the modern community of\u00a0<em>Tetris\u00a0<\/em>fans. It&#8217;s a feel-good story with useful takeaways for any esports dev, so don&#8217;t miss it!<\/p>\n<p>Further details on this talk\u00a0and many more are available now on the\u00a0<a href=\"https:\/\/schedule.gdconf.com\/\">GDC 2019\u00a0Session Scheduler<\/a>. There you can begin to lay out your GDC 2019,\u00a0which takes\u00a0place March 18th through the 22nd\u00a0at the (newly renovated!) Moscone Center in San Francisco.\u00a0<\/p>\n<p><em><strong>Bring your team to GDC! Register a group of 10 or more and save 10 percent\u00a0on conference passes. Learn more\u00a0<a href=\"https:\/\/gdconf.com\/attend\/groups?_mc=blog_x_gdcsfr_le_x_gdcsf_x_x-GDC19\">here<\/a>.\u200b<\/strong><\/em><\/p>\n<p><em><strong>For more details on\u00a0GDC 2019\u00a0visit the show&#8217;s\u00a0<a href=\"http:\/\/gdconf.com\/?_mc=blog_x_gamar_le_tsnr_gdcsf_x_x-blog\">official website<\/a>, or subscribe to regular updates via\u00a0<a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>,\u00a0<a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or\u00a0<a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/strong><\/em><\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ask any game maker what the greatest game of all time is and there&#8217;s a decent chance they&#8217;ll\u00a0say\u00a0Tetris. Ask anyone how you organize an exciting, authentic competitive event around\u00a0Tetris\u00a0and you&#8217;ll probably get some blank stares &#8212; unless you&#8217;re at the 2019 Game Developers Conference, where you&#8217;ll probably get a lot of strong opinions and some [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":80396,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-80395","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/80395","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=80395"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/80395\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/80396"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=80395"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=80395"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=80395"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}