{"id":78098,"date":"2019-01-25T14:30:00","date_gmt":"2019-01-25T14:30:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2019\/01\/talking_point_how_do_you_feel_about_the_metroid_prime_4_delay"},"modified":"2019-01-25T14:30:00","modified_gmt":"2019-01-25T14:30:00","slug":"talking-point-how-do-you-feel-about-the-metroid-prime-4-delay","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2019\/01\/25\/talking-point-how-do-you-feel-about-the-metroid-prime-4-delay\/","title":{"rendered":"Talking Point: How Do You Feel About The Metroid Prime 4 Delay?"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/12ca6968474da\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/12ca6968474da\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Shinya Takahashi\" href=\"http:\/\/images.nintendolife.com\/12ca6968474da\/shinya-takahashi.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/12ca6968474da\/shinya-takahashi.900x.jpg\" alt=\"Shinya Takahashi\" \/><\/a><\/figure>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/metroid_prime_4\">Metroid Prime 4<\/a><\/strong> ranks as one of the most anticipated Switch games so far, and given that it was revealed almost two years ago, the more optimistic fans out there may have been hoping for a Christmas 2019 \u2013 or at least Christmas 2020 \u2013 release. Today&#8217;s <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/01\/metroid_prime_4_development_scrapped_will_be_restarted_alongside_retro_studios\">dramatic news<\/a> that development of the game has effectively been restarted from scratch and original <a href=\"http:\/\/www.nintendolife.com\/games\/wii\/metroid_prime_trilogy\">Metroid Prime trilogy<\/a> studio Retro has been brought on board means we&#8217;re unlikely to see this epic release for at <em>least<\/em> another two years, if not significantly longer.<\/p>\n<p>This unexpected announcement \u2013 delivered by a contrite Shinya Takahashi \u2013 leaves a Samus-shaped hole in the Switch&#8217;s release schedule that may be tricky to fill, but it shows a side of Nintendo that is arguably unique in the world of gaming. What other company would issue such an earnest and honest development update in video form, especially after <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/07\/reggie_reveals_metroid_prime_4_development_is_proceeding_well\">making assurances in the past that all was well?<\/a> The company&#8217;s Japanese culture obviously plays into this \u2013 in Japan, failure has to be owned and accepted if you want to move on and learn from it, and transparency is highly valued \u2013 but even so, we imagine you watched that update with a slackened jaw, such was the power of its disarming honesty.<\/p>\n<p>The internet predictably lit up at the news, but on the whole, it would seem that Nintendo&#8217;s approach has worked:<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Still, if this means we get a better product at the end of it all then I suppose that&#8217;s for the best. I was just super looking forward to playing some brand new Metroid within the next 12 months. <a href=\"https:\/\/t.co\/twoGuWXIoW\">pic.twitter.com\/twoGuWXIoW<\/a><\/span>\u2014 Josh West (@origamikid) <a href=\"https:\/\/twitter.com\/origamikid\/status\/1088799443514732550?ref_src=twsrc%5Etfw\">January 25, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Wooah. Metroid 4 delayed as all development is scrapped \u2014 and the game is restarted at&#8230; Retro Studios. Great it\u2019s returning home, but wow. <a href=\"https:\/\/t.co\/1TX4H7Blvm\">https:\/\/t.co\/1TX4H7Blvm<\/a><\/span>\u2014 Peer Schneider (@PeerIGN) <a href=\"https:\/\/twitter.com\/PeerIGN\/status\/1088799171501424641?ref_src=twsrc%5Etfw\">January 25, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">This is why you don&#8217;t announce logos.<\/span>\u2014 Christopher Dring (@Chris_Dring) <a href=\"https:\/\/twitter.com\/Chris_Dring\/status\/1088799070708289536?ref_src=twsrc%5Etfw\">January 25, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Seeing a lot of comments from people thinking Metroid Prime 4 was on track to come out this year. Nintendo&#8217;s 2019 will have plenty of games, but this was never going to be one of them.<\/span>\u2014 Liam Robertson (@Doctor_Cupcakes) <a href=\"https:\/\/twitter.com\/Doctor_Cupcakes\/status\/1088798414836559874?ref_src=twsrc%5Etfw\">January 25, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Respect to Nintendo regarding the Metroid news. That must have been a GIGANTIC decision in house. Proves Nintendo&#8217;s dedication to their own IP&#8217;s is rock solid. Also good to hear that Retro Studios are now on board, after-all, who knows Metroid better than them?<\/span>\u2014 \u2571 FULLY ILLUSTRATED \u2572 (@michaelheald) <a href=\"https:\/\/twitter.com\/michaelheald\/status\/1088796256988790786?ref_src=twsrc%5Etfw\">January 25, 2019<\/a><\/p><\/blockquote>\n<\/aside>\n<p>So, Metroid Prime 4 has now been rebooted, and the years of work that have been invested so far are effectively null and void. While we can&#8217;t fault Nintendo for being so open about this \u2013 it would have been so easy to brush this under the carpet \u2013 you have to ponder exactly what went wrong with the game for such a remarkable turn of events to occur?<\/p>\n<p>From day one, it was made clear that Retro Studios was not involved with the fourth Metroid Prime, and rumours circulated that <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/02\/sounds_like_bandai_namco_really_is_working_on_metroid_prime_4\">Bandai Namco<\/a> was helping with production \u2013 something it has done on other key Nintendo games. What was <em>definitely<\/em> known was that an <a href=\"http:\/\/www.nintendolife.com\/news\/2017\/06\/metroid_prime_4_confirmed_for_nintendo_switch_but_retro_studios_isnt_involved\">internal team was heading development<\/a>, with Kensuke Tanabe leading production. We can only guess at what has happened \u2013 it may well come out in the wash as the months roll by \u2013 but it would seem that Metroid Prime 4 was not hitting the kind of quality level that Nintendo expected; an almost unthinkable admission for the Japanese giant to make, especially when you consider how much pride it has in the talent of its own internal teams.<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[youtube https:\/\/www.youtube.com\/watch?v=zLIv_UXI_So?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507]<\/div>\n<\/aside>\n<p>Retro Studios \u2013 a Nintendo-owned second-party company \u2013 is now officially in the frame, and we assume whatever other projects it was working on will either be delayed, scrapped or perhaps even proceed as normal; again, we imagine this is something that will become clear as reports and insider information inevitably trickles out of the company throughout 2019. But it begs the question: why on earth wasn&#8217;t Retro involved from day one? Was the studio simply too busy to take up the challenge, or did it initially decline the offer? Perhaps Nintendo began development of Metroid Prime 4 without consulting Retro \u2013 as is its prerogative, as it is the sole owner of the IP. Retro hasn&#8217;t been all that active of late, so you have to wonder precisely <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/05\/rumour_retro_studios_is_working_on_a_secret_star_fox_grand_prix_title_for_switch\">what projects<\/a> the esteemed firm <a href=\"http:\/\/www.nintendolife.com\/news\/2018\/05\/rumour_retro_studios_has_another_project_in_development_alongside_star_fox\">has on its plate<\/a> right now.<\/p>\n<p>Looking at this from a totally unemotional perspective, Metroid Prime 4 with Retro involved is sure to be a mouth-watering prospect, even if the bulk of the staff involved with the first three games have since moved onto other companies. As Shigeru Miyamoto himself said, &#8220;A delayed game is eventually good, but a rushed game is forever bad.&#8221; We&#8217;re sure most of you reading this will be of the opinion that a poor-quality Metroid Prime 4 in 2020 wouldn&#8217;t have been anywhere near as satisfactory as an <em>amazing<\/em> one released a few years later, but it&#8217;s only human to be disappointed at the news that something you&#8217;ve been looking forward to is now so much further away.<\/p>\n<p>Still, we&#8217;d like to know what you think. Vote in the poll below and be sure to leave a comment to share your feelings; how does it feel to know that Metroid Prime 4 is delayed, but will hopefully arrive in better shape as a result? And does this mean we&#8217;ll now see that elusive <strong>Metroid Prime Trilogy<\/strong> Switch port we&#8217;ve all been asking for?<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[youtube https:\/\/www.youtube.com\/watch?v=FZGUHUjAkBE?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507]<\/div>\n<\/aside>\n","protected":false},"excerpt":{"rendered":"<p>Metroid Prime 4 ranks as one of the most anticipated Switch games so far, and given that it was revealed almost two years ago, the more optimistic fans out there may have been hoping for a Christmas 2019 \u2013 or at least Christmas 2020 \u2013 release. Today&#8217;s dramatic news that development of the game has [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-78098","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/78098","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=78098"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/78098\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=78098"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=78098"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=78098"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}