{"id":71871,"date":"2018-12-27T20:00:00","date_gmt":"2018-12-27T20:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/12\/unreleased_nes_simcity_gets_preserved_publicly_released"},"modified":"2018-12-27T20:00:00","modified_gmt":"2018-12-27T20:00:00","slug":"unreleased-nes-simcity-gets-preserved-publicly-released","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/12\/27\/unreleased-nes-simcity-gets-preserved-publicly-released\/","title":{"rendered":"Unreleased NES SimCity Gets Preserved, Publicly Released"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/87b950ba85ff3\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/87b950ba85ff3\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Dr Wright To The Rescue\" href=\"http:\/\/images.nintendolife.com\/87b950ba85ff3\/dr-wright-to-the-rescue.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/87b950ba85ff3\/dr-wright-to-the-rescue.900x.jpg\" alt=\"Dr Wright To The Rescue\" \/><\/a><\/figure>\n<p>You may remember last year this humble NL scribe reported on the surprising discovery of <a href=\"http:\/\/www.nintendolife.com\/news\/2017\/09\/not_one_but_two_prototypes_for_nes_sim_city_are_discovered\">two NES <strong>SimCity<\/strong> prototype cartridges<\/a> in the wild.<\/p>\n<p>This unreleased, Nintendo-developed version was one the NES holy grails of prototypes but not many people got their hands on the content of those two cartridges&#8230; until Frank Cifaldi quietly <a href=\"https:\/\/gamehistory.org\/simcity\/\">uploaded the complete findings within the ROM files<\/a> to The Video Game History Foundation during Christmas afternoon.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Merry Christmas everyone, let&#8217;s talk about SimCity on the NES. Today we published the results of about a year of research on this unreleased Nintendo work, and uploaded relevant files &#8211; including the game &#8211; to the Internet Archive. You should take a look! <a href=\"https:\/\/t.co\/HmvWYy3sXy\">https:\/\/t.co\/HmvWYy3sXy<\/a> <a href=\"https:\/\/t.co\/yhm6OJvqaw\">pic.twitter.com\/yhm6OJvqaw<\/a><\/span>\u2014 Frank Cifaldi (@frankcifaldi) <a href=\"https:\/\/twitter.com\/frankcifaldi\/status\/1077614835477741568?ref_src=twsrc%5Etfw\">December 25, 2018<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Even among the more optimistic of retro enthusiasts, no one would imagine the prototype to be in such excellent shape. The game is almost completely bug-free, graphics and sound are fully implemented and despite a few unfinished functionalities, it is fully playable on real hardware and most accuracy-intensive emulators.<\/p>\n<p>It is also amazing to realize that pretty much every exclusive feature we know and love about <a href=\"http:\/\/www.nintendolife.com\/reviews\/2006\/11\/simcity_virtual_console\"><strong>SimCity<\/strong> on the <strong>Super Nintendo<\/strong><\/a> began in this 8-bit counterpart, to the sprite of Dr. Wright and even the season&#8217;s colour palette rotation. No small feat for the humble <strong>NES<\/strong>, as you can witness from the gameplay session below.<\/p>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[youtube https:\/\/www.youtube.com\/watch?v=8t3zqhkSvDE?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507]<\/div>\n<\/aside>\n<p>Unlike most unreleased games, all the work that went into this version did not go to waste since it ended up being a very solid foundation for the Super Nintendo version. This is a video game industry artefact from decades long past that can now be enjoyed by everyone<em>.<\/em><\/p>\n<p>What do you think about this finding? Do you think Nintendo was right to cancel this and move everything to 16-bit? Would you have bought this on the NES back in the day? Tell us in the comment section below or we will send Bowser over to wreck your industrial zones.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>You may remember last year this humble NL scribe reported on the surprising discovery of two NES SimCity prototype cartridges in the wild. This unreleased, Nintendo-developed version was one the NES holy grails of prototypes but not many people got their hands on the content of those two cartridges&#8230; until Frank Cifaldi quietly uploaded the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-71871","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/71871","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=71871"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/71871\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=71871"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=71871"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=71871"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}