{"id":70631,"date":"2018-12-21T04:00:00","date_gmt":"2018-12-21T04:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/12\/video_digital_foundry_revisits_doom_on_the_nintendo_switch"},"modified":"2018-12-21T04:00:00","modified_gmt":"2018-12-21T04:00:00","slug":"video-digital-foundry-revisits-doom-on-the-nintendo-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/12\/21\/video-digital-foundry-revisits-doom-on-the-nintendo-switch\/","title":{"rendered":"Video: Digital Foundry Revisits DOOM On The Nintendo Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/3c03c0999c670\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/3c03c0999c670\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/12\/video_digital_foundry_revisits_doom_on_the_nintendo_switch\/large.jpg\" class=\"ff-og-image-inserted\" \/><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[youtube https:\/\/www.youtube.com\/watch?v=auMBfnHYA7I?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507]<\/div>\n<\/aside>\n<p>Last week, Panic Button unleashed hell on the Switch by releasing a <a class=\"external\" href=\"http:\/\/www.nintendolife.com\/news\/2018\/12\/panic_button_unleashes_hell_on_switch_with_a_new_performance_update_for_doom\">new update<\/a> for its 2017 title, <strong><a class=\"external\" href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/doom\">DOOM<\/a><\/strong>. The developer said patch 1.2 improved the game&#8217;s performance and allowed players to add recent competitors to their friend list. It also added in a video capture option, enabling the most brutal moments in the game to be recorded.<\/p>\n<p>The team at Digital Foundry was <a class=\"external\" href=\"http:\/\/www.nintendolife.com\/news\/2017\/11\/digital_foundry_gives_its_full_analysis_of_doom_on_nintendo_switch\">already impressed<\/a> with Panic Button&#8217;s efforts, despite the comprises, so how does DOOM on the Switch hold up now after this recent update? It&#8217;s a slight improvement.<\/p>\n<p>During tests, DF found version 1.2 had a resolution of 1080&#215;720 compared to the previous patch running at 1080&#215;684. In terms of performance, there hasn&#8217;t been a huge increase, but there&#8217;s is a slight margin of difference &#8211; with the frame rate now closer to 30fps on average. Unfortunately, there&#8217;s still a dip in when there are a lot of enemies on-screen. On the portable front, there&#8217;s not much of a change and frame-pacing issues resulting in spikes are still present. To get the full rundown, view the above video.<\/p>\n<p><em>Have you played DOOM on the Switch since it was updated? What do you think about its performance? Leave a comment below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[youtube https:\/\/www.youtube.com\/watch?v=auMBfnHYA7I?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1&#038;w=900&#038;h=507] Last week, Panic Button unleashed hell on the Switch by releasing a new update for its 2017 title, DOOM. The developer said patch 1.2 improved the game&#8217;s performance and allowed players to add recent competitors to their friend list. It also added in a video capture option, enabling the most brutal moments in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-70631","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/70631","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=70631"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/70631\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=70631"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=70631"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=70631"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}