{"id":65506,"date":"2018-11-28T22:32:00","date_gmt":"2018-11-28T22:32:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/331707"},"modified":"2018-11-28T22:32:00","modified_gmt":"2018-11-28T22:32:00","slug":"mutant-year-zero-road-to-edens-developers-discuss-duck-mutant-game-balance","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/11\/28\/mutant-year-zero-road-to-edens-developers-discuss-duck-mutant-game-balance\/","title":{"rendered":"Mutant Year Zero: Road to Eden&#8217;s developers discuss duck mutant game balance"},"content":{"rendered":"<p>In a few days, Funcom and game developer The Bearded Ladies will release <em>Mutant Year Zero: Road to Eden<\/em>. It&#8217;s based on a tabletop RPG series that&#8217;s popular in Switzerland, as well as lead developer David Skarin&#8217;s childhood adventures in the woodlands of Europe.\u00a0<\/p>\n<p>Today on the GDC Twitch channel, Skarin and his colleagues Lee Varley and the game&#8217;s lead animator Calle Granstrom\u00a0joined us for a conversation about <em>Mutant Year Zero: Road to Eden&#8217;s<\/em> development, and what the team has learned since jumping ship from companies like Io Interactive. What followed was a conversation about game balance, player expectations, and using prebuilt tools from the Unreal store, that you can now watch in the video above.\u00a0<\/p>\n<p>If this chat with the talented folks from The Bearded Ladies interests you, be sure to <a href=\"http:\/\/Twitch.tv\/GDC\">follow the GDC Twitch channel<\/a> for more developer interviews the 2019 Game Developers Choice Awards!\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a few days, Funcom and game developer The Bearded Ladies will release Mutant Year Zero: Road to Eden. It&#8217;s based on a tabletop RPG series that&#8217;s popular in Switzerland, as well as lead developer David Skarin&#8217;s childhood adventures in the woodlands of Europe.\u00a0 Today on the GDC Twitch channel, Skarin and his colleagues Lee [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":65507,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-65506","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/65506","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=65506"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/65506\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/65507"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=65506"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=65506"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=65506"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}