{"id":65268,"date":"2018-11-27T21:32:00","date_gmt":"2018-11-27T21:32:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/331558"},"modified":"2018-11-27T21:32:00","modified_gmt":"2018-11-27T21:32:00","slug":"video-playing-with-pride-when-game-culture-lgbtq-culture-collide","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/11\/27\/video-playing-with-pride-when-game-culture-lgbtq-culture-collide\/","title":{"rendered":"Video: Playing with Pride &#8212; When game culture &amp; LGBTQ culture collide"},"content":{"rendered":"<p>&#8220;What do games have to do with sexuality?&#8221;<\/p>\n<p>Journalist and documentarian Matt Baume opened his recent GDC 2018 talk with that question, using it as a launchpad to rocket into an excellent examination of how and why people in the LGBTQ community play games.<\/p>\n<p>This is an important topic, especially if you&#8217;re making games that you hope will be approachable and attractive to\u00a0a broad audience. Baume&#8217;s talk is chock full of video clips in which LGBTQ\u00a0devs\u00a0and players explain what games mean to them, how game culture and LGBTQ culture intertwine (or don&#8217;t), and what devs can do to better speak to and support queer culture in their work.<\/p>\n<p>It&#8217;s a great talk that&#8217;s incredibly relevant to today&#8217;s game industry, so if you missed seeing it at GDC this year make sure to watch it now that it&#8217;s\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=lN5Qe4F-wBQ\">freely available to watch on the official GDC YouTube channel<\/a>!<\/p>\n<p>In addition to this presentation, the\u00a0<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>\u00a0and its accompanying\u00a0<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>\u00a0offers numerous other free videos, audio recordings, and slides from many of the recent\u00a0<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC\u00a0already have full access to GDC Vault, and interested parties can apply for the individual subscription via\u00a0<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the\u00a0<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can\u00a0<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;What do games have to do with sexuality?&#8221; Journalist and documentarian Matt Baume opened his recent GDC 2018 talk with that question, using it as a launchpad to rocket into an excellent examination of how and why people in the LGBTQ community play games. This is an important topic, especially if you&#8217;re making games that [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":65269,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-65268","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/65268","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=65268"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/65268\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/65269"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=65268"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=65268"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=65268"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}