{"id":63490,"date":"2018-11-19T21:49:00","date_gmt":"2018-11-19T21:49:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/331036"},"modified":"2018-11-19T21:49:00","modified_gmt":"2018-11-19T21:49:00","slug":"activision-addresses-why-spyro-reignited-trilogy-has-no-subtitles","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/11\/19\/activision-addresses-why-spyro-reignited-trilogy-has-no-subtitles\/","title":{"rendered":"Activision addresses why Spyro Reignited Trilogy has no subtitles"},"content":{"rendered":"<p>Activision has released a statement regarding the lack of subtitles during cutscene sequences\u00a0in <em>Spyro\u00a0Reignited Trilogy<\/em>, an omission which\u00a0greatly impacts accessibility for players who are deaf or hard of hearing.\u00a0<\/p>\n<p>Accessibility in games is important, and developers should be aware of the resources at their disposal in order to make sure all players are included.<\/p>\n<p>The studio may want to look at how <a href=\"https:\/\/www.gamasutra.com\/view\/news\/322926\/Designing_accessible_packaging_for_the_Xbox_One_Adaptive_Controller.php\">Microsoft worked\u00a0with accessibility advocates<\/a>\u00a0in the future when considering a patch to include subtitles.\u00a0<\/p>\n<p>First noticed by\u00a0<a href=\"https:\/\/www.gamepitt.co.uk\/theres-something-missing-from-the-spyro-reignited-collection\/\">GamePitt,<\/a>\u00a0<em>Spyro 2<\/em> and <em>Spyro 3\u00a0<\/em>both feature general subtitles, but when the player enters a pre-rendered cutscene\u00a0they vanish.<\/p>\n<p>GamePitt\u00a0reached out to Activision and Toys for Bob (of\u00a0<em>Skylanders<\/em>\u00a0fame) regarding the issue and received a statement from an Activision spokesperson.\u00a0<\/p>\n<p>&#8220;The team remained committed to keep the integrity and legacy of <em>Spyro<\/em> that fans remembered intact. The game was built from the ground up using a new engine for the team (Unreal 4), and was localized in languages that had not previously been attempted by the studio,&#8221;\u00a0the statement reads.<\/p>\n<p>&#8220;While there\u2019s no industry standard for subtitles, the studio and Activision care about the fans\u2019 experience especially with respect to accessibility for people with different abilities, and will evaluate going forward.&#8221;<\/p>\n<p>A <a href=\"https:\/\/twitter.com\/innesmck\/status\/1064623546352222208\">few<\/a> developers have <a href=\"https:\/\/twitter.com\/ianhamilton_\/status\/1064292277357592576\">chimed in<\/a> on the matter, noting that nothing in game development is easy, especially when it comes to implementing subtitles. However, it seems pretty clear that game development is all about solving tough problems, and that includes ones around accessibility\u00a0too.\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Activision has released a statement regarding the lack of subtitles during cutscene sequences\u00a0in Spyro\u00a0Reignited Trilogy, an omission which\u00a0greatly impacts accessibility for players who are deaf or hard of hearing.\u00a0 Accessibility in games is important, and developers should be aware of the resources at their disposal in order to make sure all players are included. The [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":63491,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-63490","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/63490","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=63490"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/63490\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/63491"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=63490"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=63490"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=63490"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}