{"id":63027,"date":"2018-11-16T21:45:00","date_gmt":"2018-11-16T21:45:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/330935"},"modified":"2018-11-16T21:45:00","modified_gmt":"2018-11-16T21:45:00","slug":"delver-devs-release-their-tech-publicly-under-open-source-license","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/11\/16\/delver-devs-release-their-tech-publicly-under-open-source-license\/","title":{"rendered":"Delver devs release their tech publicly under open source license"},"content":{"rendered":"<p>Priority Interrupt has\u00a0<a href=\"https:\/\/github.com\/Interrupt\/delverengine\">open sourced the tech<\/a> behind its first-person action roguelike, <em>Delver<\/em>, for public use after one of the developers announced the decision\u00a0<a href=\"https:\/\/twitter.com\/cuddigan\/status\/1063226157250695168\">on Twitter<\/a>.\u00a0<\/p>\n<p>This could be a great tool for developers interested in learning a new engine, or curious to\u00a0dig into the source code responsible for\u00a0bringing <em>Delver<\/em> to life.<\/p>\n<p>As an added bonus, it&#8217;s always nice when\u00a0developers open source their tech to share with others.\u00a0<\/p>\n<p>The\u00a0source release doesn&#8217;t contain or cover the game data from <em>Delver<\/em>, and the game data remains subject to original copyright and applicable law.<\/p>\n<p>It&#8217;s also worth mentioning that the source code release is licensed under the <a href=\"https:\/\/github.com\/Interrupt\/delverengine\/blob\/master\/LICENSE.txt\">GNU General Public License v2.0<\/a>, meaning the software can continue to be shared, edited, and distributed for free, and can be used for commercial use as well.\u00a0<\/p>\n<p>Developers interested in delving into the engine can click <a href=\"https:\/\/github.com\/Interrupt\/delverengine\/blob\/master\/README.md\">here.<\/a><\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2018\/11\/delver-devs-release-their-tech-publicly-under-open-source-license.png\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Priority Interrupt has\u00a0open sourced the tech behind its first-person action roguelike, Delver, for public use after one of the developers announced the decision\u00a0on Twitter.\u00a0 This could be a great tool for developers interested in learning a new engine, or curious to\u00a0dig into the source code responsible for\u00a0bringing Delver to life. As an added bonus, it&#8217;s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":63028,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-63027","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/63027","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=63027"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/63027\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/63028"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=63027"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=63027"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=63027"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}